import { EntityEidType, BasicInfoAtomType, TransformAtomType, AssetAtomType } from '../data-type';
export interface SkeletalType extends EntityEidType, Partial<BasicInfoAtomType>, Partial<TransformAtomType>, Partial<AssetAtomType>, Partial<SkeletalMeshAtomType> {
}
export interface SkeletalMeshAtomType {
    animSequenceIndex: number;
    bPause: boolean;
    bLoop: boolean;
    playRate: number;
    playInterval: {
        min: number;
        max: number;
    };
}
