declare class Environment {
    className: string;
    private WdpEnvironmentAtom;
    get skylightTime(): string;
    set skylightTime(skylightTime: string);
    get bSkylightRealtime(): boolean;
    set bSkylightRealtime(bSkylightRealtime: boolean);
    get sceneWeather(): string;
    set sceneWeather(sceneWeather: string);
    get bSceneWeatherRealtime(): boolean;
    set bSceneWeatherRealtime(bSceneWeatherRealtime: boolean);
}
export default Environment;
