/**
 * 动画相关的方法
 */
export declare class Animation {
    /**
     * 贝塞曲线
     * form https://blog.csdn.net/TriDiamond6/article/details/115438950
     * @param p1x
     * @param p1y
     * @param p2x
     * @param p2y
     * @returns
     */
    static cubicBezier(p1x: number, p1y: number, p2x: number, p2y: number): (x: number) => number;
    static easeOut: (x: number) => number;
    static easeIn: (x: number) => number;
    static ease: (x: number) => number;
    static easeInOut: (x: number) => number;
}
