import { Plane, Vector } from '../math';
import { Edge } from '../modeling';
/**
 * Creates a Bezier curve from the given control points.
 * @param {Object} parameters - The parameters for the Bezier curve.
 * @param {Plane} [parameters.plane=Plane.XY] - The plane in which the curve is constructed.
 * @param {Vector[]} parameters.points - The control points for the Bezier curve.
 * @returns {Edge} An `Edge` object representing the constructed Bezier curve.
 */
export function BezierCurve({ plane, points }: {
    plane?: Plane;
    points: Vector[];
}): Edge;
