import { LocalStorageStateStore } from '@aigamo/route-sphere';
import { IObservableStateProvider } from './IObservableStateProvider';
import { IPlayQueueItemStore, PlayQueueItemDto } from './IPlayQueueItemStore';
import { IPlayQueueStore } from './IPlayQueueStore';
import { PlayQueueLocalStorageState } from './PlayQueueLocalStorageState';
import { RepeatMode } from './RepeatMode';
export declare class PlayQueueStore implements IPlayQueueStore, LocalStorageStateStore<PlayQueueLocalStorageState> {
    readonly observableStateProvider: IObservableStateProvider;
    interacted: boolean;
    items: IPlayQueueItemStore[];
    currentId: number | undefined;
    repeat: RepeatMode;
    shuffle: boolean;
    constructor(observableStateProvider: IObservableStateProvider);
    createItem(dto: PlayQueueItemDto): IPlayQueueItemStore;
    get localStorageState(): PlayQueueLocalStorageState;
    set localStorageState(value: PlayQueueLocalStorageState);
    validateLocalStorageState(localStorageState: any): localStorageState is PlayQueueLocalStorageState;
    get isEmpty(): boolean;
    get currentItem(): IPlayQueueItemStore | undefined;
    get canPlay(): boolean;
    get canPause(): boolean;
    get hasMultipleItems(): boolean;
    get currentIndex(): number | undefined;
    set currentIndex(value: number | undefined);
    get hasPreviousItem(): boolean;
    get hasNextItem(): boolean;
    get isLastItem(): boolean;
    get selectedItems(): IPlayQueueItemStore[];
    get allItemsSelected(): boolean;
    set allItemsSelected(value: boolean);
    get selectedItemsOrAllItems(): IPlayQueueItemStore[];
    setItems(value: IPlayQueueItemStore[]): void;
    interact(): void;
    clear(): void;
    unselectAll(): void;
    setCurrentItem(item: IPlayQueueItemStore | undefined): void;
    setNextItems(items: IPlayQueueItemStore[]): void;
    clearAndSetItems(items: IPlayQueueItemStore[]): void;
    playNext(items: IPlayQueueItemStore[]): Promise<void>;
    playSelectedItemsNext(): Promise<void>;
    addItems(items: IPlayQueueItemStore[]): Promise<void>;
    addSelectedItems(): Promise<void>;
    playFirst(items: IPlayQueueItemStore[]): Promise<void>;
    moveItem(item: IPlayQueueItemStore, index: number): void;
    removeItems(items: IPlayQueueItemStore[]): Promise<void>;
    removeSelectedItems(): Promise<void>;
    removeOtherItems(item: IPlayQueueItemStore): Promise<void>;
    removeItemsAbove(item: IPlayQueueItemStore): Promise<void>;
    toggleRepeat(): void;
    toggleShuffle(): void;
    previous(): Promise<void>;
    next(): Promise<void>;
    goToFirst(): Promise<void>;
}
