import { ComponentFixture } from '@angular/core/testing'; import { ComponentHarness } from '@angular/cdk/testing'; import { ComponentHarnessConstructor } from '@angular/cdk/testing'; import { ElementDimensions } from '@angular/cdk/testing'; import { EventData } from '@angular/cdk/testing'; import { HarnessEnvironment } from '@angular/cdk/testing'; import { HarnessLoader } from '@angular/cdk/testing'; import { ModifierKeys } from '@angular/cdk/testing'; import { TestElement } from '@angular/cdk/testing'; import { TestKey } from '@angular/cdk/testing'; import { TextOptions } from '@angular/cdk/testing'; /** A `HarnessEnvironment` implementation for Angular's Testbed. */ export declare class TestbedHarnessEnvironment extends HarnessEnvironment { private _fixture; /** Whether the environment has been destroyed. */ private _destroyed; /** Observable that emits whenever the test task state changes. */ private _taskState; /** The options for this environment. */ private _options; /** Environment stabilization callback passed to the created test elements. */ private _stabilizeCallback; protected constructor(rawRootElement: Element, _fixture: ComponentFixture, options?: TestbedHarnessEnvironmentOptions); /** Creates a `HarnessLoader` rooted at the given fixture's root element. */ static loader(fixture: ComponentFixture, options?: TestbedHarnessEnvironmentOptions): HarnessLoader; /** * Creates a `HarnessLoader` at the document root. This can be used if harnesses are * located outside of a fixture (e.g. overlays appended to the document body). */ static documentRootLoader(fixture: ComponentFixture, options?: TestbedHarnessEnvironmentOptions): HarnessLoader; /** Gets the native DOM element corresponding to the given TestElement. */ static getNativeElement(el: TestElement): Element; /** * Creates an instance of the given harness type, using the fixture's root element as the * harness's host element. This method should be used when creating a harness for the root element * of a fixture, as components do not have the correct selector when they are created as the root * of the fixture. */ static harnessForFixture(fixture: ComponentFixture, harnessType: ComponentHarnessConstructor, options?: TestbedHarnessEnvironmentOptions): Promise; /** * Flushes change detection and async tasks captured in the Angular zone. * In most cases it should not be necessary to call this manually. However, there may be some edge * cases where it is needed to fully flush animation events. */ forceStabilize(): Promise; /** * Waits for all scheduled or running async tasks to complete. This allows harness * authors to wait for async tasks outside of the Angular zone. */ waitForTasksOutsideAngular(): Promise; /** Gets the root element for the document. */ protected getDocumentRoot(): Element; /** Creates a `TestElement` from a raw element. */ protected createTestElement(element: Element): TestElement; /** Creates a `HarnessLoader` rooted at the given raw element. */ protected createEnvironment(element: Element): HarnessEnvironment; /** * Gets a list of all elements matching the given selector under this environment's root element. */ protected getAllRawElements(selector: string): Promise; } /** Options to configure the environment. */ export declare interface TestbedHarnessEnvironmentOptions { /** The query function used to find DOM elements. */ queryFn: (selector: string, root: Element) => Iterable | ArrayLike; } /** A `TestElement` implementation for unit tests. */ export declare class UnitTestElement implements TestElement { readonly element: Element; private _stabilize; constructor(element: Element, _stabilize: () => Promise); /** Blur the element. */ blur(): Promise; /** Clear the element's input (for input and textarea elements only). */ clear(): Promise; /** * Click the element at the default location for the current environment. If you need to guarantee * the element is clicked at a specific location, consider using `click('center')` or * `click(x, y)` instead. */ click(modifiers?: ModifierKeys): Promise; /** Click the element at the element's center. */ click(location: 'center', modifiers?: ModifierKeys): Promise; /** * Click the element at the specified coordinates relative to the top-left of the element. * @param relativeX Coordinate within the element, along the X-axis at which to click. * @param relativeY Coordinate within the element, along the Y-axis at which to click. * @param modifiers Modifier keys held while clicking */ click(relativeX: number, relativeY: number, modifiers?: ModifierKeys): Promise; /** * Right clicks on the element at the specified coordinates relative to the top-left of it. * @param relativeX Coordinate within the element, along the X-axis at which to click. * @param relativeY Coordinate within the element, along the Y-axis at which to click. * @param modifiers Modifier keys held while clicking */ rightClick(relativeX: number, relativeY: number, modifiers?: ModifierKeys): Promise; /** Focus the element. */ focus(): Promise; /** Get the computed value of the given CSS property for the element. */ getCssValue(property: string): Promise; /** Hovers the mouse over the element. */ hover(): Promise; /** Moves the mouse away from the element. */ mouseAway(): Promise; /** * Sends the given string to the input as a series of key presses. Also fires input events * and attempts to add the string to the Element's value. Note that this cannot * reproduce native browser behavior for keyboard shortcuts such as Tab, Ctrl + A, etc. */ sendKeys(...keys: (string | TestKey)[]): Promise; /** * Sends the given string to the input as a series of key presses. Also fires input events * and attempts to add the string to the Element's value. */ sendKeys(modifiers: ModifierKeys, ...keys: (string | TestKey)[]): Promise; /** * Gets the text from the element. * @param options Options that affect what text is included. */ text(options?: TextOptions): Promise; /** * Sets the value of a `contenteditable` element. * @param value Value to be set on the element. */ setContenteditableValue(value: string): Promise; /** Gets the value for the given attribute from the element. */ getAttribute(name: string): Promise; /** Checks whether the element has the given class. */ hasClass(name: string): Promise; /** Gets the dimensions of the element. */ getDimensions(): Promise; /** Gets the value of a property of an element. */ getProperty(name: string): Promise; /** Sets the value of a property of an input. */ setInputValue(value: string): Promise; /** Selects the options at the specified indexes inside of a native `select` element. */ selectOptions(...optionIndexes: number[]): Promise; /** Checks whether this element matches the given selector. */ matchesSelector(selector: string): Promise; /** Checks whether the element is focused. */ isFocused(): Promise; /** * Dispatches an event with a particular name. * @param name Name of the event to be dispatched. */ dispatchEvent(name: string, data?: Record): Promise; /** * Dispatches a pointer event on the current element if the browser supports it. * @param name Name of the pointer event to be dispatched. * @param clientX Coordinate of the user's pointer along the X axis. * @param clientY Coordinate of the user's pointer along the Y axis. * @param button Mouse button that should be pressed when dispatching the event. */ private _dispatchPointerEventIfSupported; /** * Dispatches all the events that are part of a mouse event sequence * and then emits a given primary event at the end, if speciifed. */ private _dispatchMouseEventSequence; } export { }