{"version":3,"file":"checkbox.mjs","sources":["../../../../../../src/material/checkbox/checkbox-config.ts","../../../../../../src/material/checkbox/checkbox.ts","../../../../../../src/material/checkbox/checkbox.html","../../../../../../src/material/checkbox/checkbox-required-validator.ts","../../../../../../src/material/checkbox/checkbox-module.ts","../../../../../../src/material/checkbox/public-api.ts","../../../../../../src/material/checkbox/index.ts"],"sourcesContent":["/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\nimport {InjectionToken} from '@angular/core';\nimport {ThemePalette} from '@angular/material/core';\n\n/** Default `mat-checkbox` options that can be overridden. */\nexport interface MatCheckboxDefaultOptions {\n  /** Default theme color palette to be used for checkboxes. */\n  color?: ThemePalette;\n  /** Default checkbox click action for checkboxes. */\n  clickAction?: MatCheckboxClickAction;\n}\n\n/** Injection token to be used to override the default options for `mat-checkbox`. */\nexport const MAT_CHECKBOX_DEFAULT_OPTIONS =\n    new InjectionToken<MatCheckboxDefaultOptions>('mat-checkbox-default-options', {\n      providedIn: 'root',\n      factory: MAT_CHECKBOX_DEFAULT_OPTIONS_FACTORY\n    });\n\n/** @docs-private */\nexport function MAT_CHECKBOX_DEFAULT_OPTIONS_FACTORY(): MatCheckboxDefaultOptions {\n  return {\n    color: 'accent',\n    clickAction: 'check-indeterminate',\n  };\n}\n\n/**\n * Checkbox click action when user click on input element.\n * noop: Do not toggle checked or indeterminate.\n * check: Only toggle checked status, ignore indeterminate.\n * check-indeterminate: Toggle checked status, set indeterminate to false. Default behavior.\n * undefined: Same as `check-indeterminate`.\n */\nexport type MatCheckboxClickAction = 'noop' | 'check' | 'check-indeterminate' | undefined;\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {FocusableOption, FocusMonitor, FocusOrigin} from '@angular/cdk/a11y';\nimport {BooleanInput, coerceBooleanProperty, NumberInput} from '@angular/cdk/coercion';\nimport {\n  AfterViewChecked,\n  Attribute,\n  ChangeDetectionStrategy,\n  ChangeDetectorRef,\n  Component,\n  ElementRef,\n  EventEmitter,\n  forwardRef,\n  Inject,\n  Input,\n  NgZone,\n  OnDestroy,\n  Optional,\n  Output,\n  ViewChild,\n  ViewEncapsulation,\n  AfterViewInit,\n} from '@angular/core';\nimport {ControlValueAccessor, NG_VALUE_ACCESSOR} from '@angular/forms';\nimport {\n  CanColor,\n  CanDisable,\n  CanDisableRipple,\n  HasTabIndex,\n  MatRipple,\n  mixinColor,\n  mixinDisabled,\n  mixinDisableRipple,\n  mixinTabIndex,\n} from '@angular/material/core';\nimport {ANIMATION_MODULE_TYPE} from '@angular/platform-browser/animations';\nimport {\n  MAT_CHECKBOX_DEFAULT_OPTIONS,\n  MatCheckboxDefaultOptions,\n  MAT_CHECKBOX_DEFAULT_OPTIONS_FACTORY,\n} from './checkbox-config';\n\n\n// Increasing integer for generating unique ids for checkbox components.\nlet nextUniqueId = 0;\n\n// Default checkbox configuration.\nconst defaults = MAT_CHECKBOX_DEFAULT_OPTIONS_FACTORY();\n\n/**\n * Provider Expression that allows mat-checkbox to register as a ControlValueAccessor.\n * This allows it to support [(ngModel)].\n * @docs-private\n */\nexport const MAT_CHECKBOX_CONTROL_VALUE_ACCESSOR: any = {\n  provide: NG_VALUE_ACCESSOR,\n  useExisting: forwardRef(() => MatCheckbox),\n  multi: true\n};\n\n/**\n * Represents the different states that require custom transitions between them.\n * @docs-private\n */\nexport const enum TransitionCheckState {\n  /** The initial state of the component before any user interaction. */\n  Init,\n  /** The state representing the component when it's becoming checked. */\n  Checked,\n  /** The state representing the component when it's becoming unchecked. */\n  Unchecked,\n  /** The state representing the component when it's becoming indeterminate. */\n  Indeterminate\n}\n\n/** Change event object emitted by MatCheckbox. */\nexport class MatCheckboxChange {\n  /** The source MatCheckbox of the event. */\n  source: MatCheckbox;\n  /** The new `checked` value of the checkbox. */\n  checked: boolean;\n}\n\n// Boilerplate for applying mixins to MatCheckbox.\n/** @docs-private */\nconst _MatCheckboxBase = mixinTabIndex(mixinColor(mixinDisableRipple(mixinDisabled(class {\n  constructor(public _elementRef: ElementRef) {}\n}))));\n\n\n/**\n * A material design checkbox component. Supports all of the functionality of an HTML5 checkbox,\n * and exposes a similar API. A MatCheckbox can be either checked, unchecked, indeterminate, or\n * disabled. Note that all additional accessibility attributes are taken care of by the component,\n * so there is no need to provide them yourself. However, if you want to omit a label and still\n * have the checkbox be accessible, you may supply an [aria-label] input.\n * See: https://material.io/design/components/selection-controls.html\n */\n@Component({\n  selector: 'mat-checkbox',\n  templateUrl: 'checkbox.html',\n  styleUrls: ['checkbox.css'],\n  exportAs: 'matCheckbox',\n  host: {\n    'class': 'mat-checkbox',\n    '[id]': 'id',\n    '[attr.tabindex]': 'null',\n    '[class.mat-checkbox-indeterminate]': 'indeterminate',\n    '[class.mat-checkbox-checked]': 'checked',\n    '[class.mat-checkbox-disabled]': 'disabled',\n    '[class.mat-checkbox-label-before]': 'labelPosition == \"before\"',\n    '[class._mat-animation-noopable]': `_animationMode === 'NoopAnimations'`,\n  },\n  providers: [MAT_CHECKBOX_CONTROL_VALUE_ACCESSOR],\n  inputs: ['disableRipple', 'color', 'tabIndex'],\n  encapsulation: ViewEncapsulation.None,\n  changeDetection: ChangeDetectionStrategy.OnPush\n})\nexport class MatCheckbox extends _MatCheckboxBase implements ControlValueAccessor,\n    AfterViewInit, AfterViewChecked, OnDestroy, CanColor, CanDisable, HasTabIndex, CanDisableRipple,\n    FocusableOption {\n\n  /**\n   * Attached to the aria-label attribute of the host element. In most cases, aria-labelledby will\n   * take precedence so this may be omitted.\n   */\n  @Input('aria-label') ariaLabel: string = '';\n\n  /**\n   * Users can specify the `aria-labelledby` attribute which will be forwarded to the input element\n   */\n  @Input('aria-labelledby') ariaLabelledby: string | null = null;\n\n  /** The 'aria-describedby' attribute is read after the element's label and field type. */\n  @Input('aria-describedby') ariaDescribedby: string;\n\n  private _uniqueId: string = `mat-checkbox-${++nextUniqueId}`;\n\n  /** A unique id for the checkbox input. If none is supplied, it will be auto-generated. */\n  @Input() id: string = this._uniqueId;\n\n  /** Returns the unique id for the visual hidden input. */\n  get inputId(): string { return `${this.id || this._uniqueId}-input`; }\n\n  /** Whether the checkbox is required. */\n  @Input()\n  get required(): boolean { return this._required; }\n  set required(value: boolean) { this._required = coerceBooleanProperty(value); }\n  private _required: boolean;\n\n  /** Whether the label should appear after or before the checkbox. Defaults to 'after' */\n  @Input() labelPosition: 'before' | 'after' = 'after';\n\n  /** Name value will be applied to the input element if present */\n  @Input() name: string | null = null;\n\n  /** Event emitted when the checkbox's `checked` value changes. */\n  @Output() readonly change: EventEmitter<MatCheckboxChange> =\n      new EventEmitter<MatCheckboxChange>();\n\n  /** Event emitted when the checkbox's `indeterminate` value changes. */\n  @Output() readonly indeterminateChange: EventEmitter<boolean> = new EventEmitter<boolean>();\n\n  /** The value attribute of the native input element */\n  @Input() value: string;\n\n  /** The native `<input type=\"checkbox\">` element */\n  @ViewChild('input') _inputElement: ElementRef<HTMLInputElement>;\n\n  /** Reference to the ripple instance of the checkbox. */\n  @ViewChild(MatRipple) ripple: MatRipple;\n\n  /**\n   * Called when the checkbox is blurred. Needed to properly implement ControlValueAccessor.\n   * @docs-private\n   */\n  _onTouched: () => any = () => {};\n\n  private _currentAnimationClass: string = '';\n\n  private _currentCheckState: TransitionCheckState = TransitionCheckState.Init;\n\n  private _controlValueAccessorChangeFn: (value: any) => void = () => {};\n\n  constructor(elementRef: ElementRef<HTMLElement>,\n              private _changeDetectorRef: ChangeDetectorRef,\n              private _focusMonitor: FocusMonitor,\n              private _ngZone: NgZone,\n              @Attribute('tabindex') tabIndex: string,\n              @Optional() @Inject(ANIMATION_MODULE_TYPE) public _animationMode?: string,\n              @Optional() @Inject(MAT_CHECKBOX_DEFAULT_OPTIONS)\n                  private _options?: MatCheckboxDefaultOptions) {\n    super(elementRef);\n    this._options = this._options || defaults;\n    this.color = this.defaultColor = this._options.color || defaults.color;\n    this.tabIndex = parseInt(tabIndex) || 0;\n  }\n\n  ngAfterViewInit() {\n    this._focusMonitor.monitor(this._elementRef, true).subscribe(focusOrigin => {\n      if (!focusOrigin) {\n        // When a focused element becomes disabled, the browser *immediately* fires a blur event.\n        // Angular does not expect events to be raised during change detection, so any state change\n        // (such as a form control's 'ng-touched') will cause a changed-after-checked error.\n        // See https://github.com/angular/angular/issues/17793. To work around this, we defer\n        // telling the form control it has been touched until the next tick.\n        Promise.resolve().then(() => {\n          this._onTouched();\n          this._changeDetectorRef.markForCheck();\n        });\n      }\n    });\n\n    this._syncIndeterminate(this._indeterminate);\n  }\n\n  // TODO: Delete next major revision.\n  ngAfterViewChecked() {}\n\n  ngOnDestroy() {\n    this._focusMonitor.stopMonitoring(this._elementRef);\n  }\n\n  /**\n   * Whether the checkbox is checked.\n   */\n  @Input()\n  get checked(): boolean { return this._checked; }\n  set checked(value: boolean) {\n    if (value != this.checked) {\n      this._checked = value;\n      this._changeDetectorRef.markForCheck();\n    }\n  }\n  private _checked: boolean = false;\n\n  /**\n   * Whether the checkbox is disabled. This fully overrides the implementation provided by\n   * mixinDisabled, but the mixin is still required because mixinTabIndex requires it.\n   */\n  @Input()\n  override get disabled() { return this._disabled; }\n  override set disabled(value: any) {\n    const newValue = coerceBooleanProperty(value);\n\n    if (newValue !== this.disabled) {\n      this._disabled = newValue;\n      this._changeDetectorRef.markForCheck();\n    }\n  }\n  private _disabled: boolean = false;\n\n  /**\n   * Whether the checkbox is indeterminate. This is also known as \"mixed\" mode and can be used to\n   * represent a checkbox with three states, e.g. a checkbox that represents a nested list of\n   * checkable items. Note that whenever checkbox is manually clicked, indeterminate is immediately\n   * set to false.\n   */\n  @Input()\n  get indeterminate(): boolean { return this._indeterminate; }\n  set indeterminate(value: boolean) {\n    const changed = value != this._indeterminate;\n    this._indeterminate = coerceBooleanProperty(value);\n\n    if (changed) {\n      if (this._indeterminate) {\n        this._transitionCheckState(TransitionCheckState.Indeterminate);\n      } else {\n        this._transitionCheckState(\n          this.checked ? TransitionCheckState.Checked : TransitionCheckState.Unchecked);\n      }\n      this.indeterminateChange.emit(this._indeterminate);\n    }\n\n    this._syncIndeterminate(this._indeterminate);\n  }\n  private _indeterminate: boolean = false;\n\n  _isRippleDisabled() {\n    return this.disableRipple || this.disabled;\n  }\n\n  /** Method being called whenever the label text changes. */\n  _onLabelTextChange() {\n    // Since the event of the `cdkObserveContent` directive runs outside of the zone, the checkbox\n    // component will be only marked for check, but no actual change detection runs automatically.\n    // Instead of going back into the zone in order to trigger a change detection which causes\n    // *all* components to be checked (if explicitly marked or not using OnPush), we only trigger\n    // an explicit change detection for the checkbox view and its children.\n    this._changeDetectorRef.detectChanges();\n  }\n\n  // Implemented as part of ControlValueAccessor.\n  writeValue(value: any) {\n    this.checked = !!value;\n  }\n\n  // Implemented as part of ControlValueAccessor.\n  registerOnChange(fn: (value: any) => void) {\n    this._controlValueAccessorChangeFn = fn;\n  }\n\n  // Implemented as part of ControlValueAccessor.\n  registerOnTouched(fn: any) {\n    this._onTouched = fn;\n  }\n\n  // Implemented as part of ControlValueAccessor.\n  setDisabledState(isDisabled: boolean) {\n    this.disabled = isDisabled;\n  }\n\n  _getAriaChecked(): 'true' | 'false' | 'mixed' {\n    if (this.checked) {\n      return 'true';\n    }\n\n    return this.indeterminate ? 'mixed' : 'false';\n  }\n\n  private _transitionCheckState(newState: TransitionCheckState) {\n    let oldState = this._currentCheckState;\n    let element: HTMLElement = this._elementRef.nativeElement;\n\n    if (oldState === newState) {\n      return;\n    }\n    if (this._currentAnimationClass.length > 0) {\n      element.classList.remove(this._currentAnimationClass);\n    }\n\n    this._currentAnimationClass = this._getAnimationClassForCheckStateTransition(\n        oldState, newState);\n    this._currentCheckState = newState;\n\n    if (this._currentAnimationClass.length > 0) {\n      element.classList.add(this._currentAnimationClass);\n\n      // Remove the animation class to avoid animation when the checkbox is moved between containers\n      const animationClass = this._currentAnimationClass;\n\n      this._ngZone.runOutsideAngular(() => {\n        setTimeout(() => {\n          element.classList.remove(animationClass);\n        }, 1000);\n      });\n    }\n  }\n\n  private _emitChangeEvent() {\n    const event = new MatCheckboxChange();\n    event.source = this;\n    event.checked = this.checked;\n\n    this._controlValueAccessorChangeFn(this.checked);\n    this.change.emit(event);\n\n    // Assigning the value again here is redundant, but we have to do it in case it was\n    // changed inside the `change` listener which will cause the input to be out of sync.\n    if (this._inputElement) {\n      this._inputElement.nativeElement.checked = this.checked;\n    }\n  }\n\n  /** Toggles the `checked` state of the checkbox. */\n  toggle(): void {\n    this.checked = !this.checked;\n  }\n\n  /**\n   * Event handler for checkbox input element.\n   * Toggles checked state if element is not disabled.\n   * Do not toggle on (change) event since IE doesn't fire change event when\n   *   indeterminate checkbox is clicked.\n   * @param event\n   */\n  _onInputClick(event: Event) {\n    const clickAction = this._options?.clickAction;\n\n    // We have to stop propagation for click events on the visual hidden input element.\n    // By default, when a user clicks on a label element, a generated click event will be\n    // dispatched on the associated input element. Since we are using a label element as our\n    // root container, the click event on the `checkbox` will be executed twice.\n    // The real click event will bubble up, and the generated click event also tries to bubble up.\n    // This will lead to multiple click events.\n    // Preventing bubbling for the second event will solve that issue.\n    event.stopPropagation();\n\n    // If resetIndeterminate is false, and the current state is indeterminate, do nothing on click\n    if (!this.disabled && clickAction !== 'noop') {\n      // When user manually click on the checkbox, `indeterminate` is set to false.\n      if (this.indeterminate && clickAction !== 'check') {\n\n        Promise.resolve().then(() => {\n          this._indeterminate = false;\n          this.indeterminateChange.emit(this._indeterminate);\n        });\n      }\n\n      this.toggle();\n      this._transitionCheckState(\n          this._checked ? TransitionCheckState.Checked : TransitionCheckState.Unchecked);\n\n      // Emit our custom change event if the native input emitted one.\n      // It is important to only emit it, if the native input triggered one, because\n      // we don't want to trigger a change event, when the `checked` variable changes for example.\n      this._emitChangeEvent();\n    } else if (!this.disabled && clickAction === 'noop') {\n      // Reset native input when clicked with noop. The native checkbox becomes checked after\n      // click, reset it to be align with `checked` value of `mat-checkbox`.\n      this._inputElement.nativeElement.checked = this.checked;\n      this._inputElement.nativeElement.indeterminate = this.indeterminate;\n    }\n  }\n\n  /** Focuses the checkbox. */\n  focus(origin?: FocusOrigin, options?: FocusOptions): void {\n    if (origin) {\n      this._focusMonitor.focusVia(this._inputElement, origin, options);\n    } else {\n      this._inputElement.nativeElement.focus(options);\n    }\n  }\n\n  _onInteractionEvent(event: Event) {\n    // We always have to stop propagation on the change event.\n    // Otherwise the change event, from the input element, will bubble up and\n    // emit its event object to the `change` output.\n    event.stopPropagation();\n  }\n\n  private _getAnimationClassForCheckStateTransition(\n      oldState: TransitionCheckState, newState: TransitionCheckState): string {\n    // Don't transition if animations are disabled.\n    if (this._animationMode === 'NoopAnimations') {\n      return '';\n    }\n\n    let animSuffix: string = '';\n\n    switch (oldState) {\n      case TransitionCheckState.Init:\n        // Handle edge case where user interacts with checkbox that does not have [(ngModel)] or\n        // [checked] bound to it.\n        if (newState === TransitionCheckState.Checked) {\n          animSuffix = 'unchecked-checked';\n        } else if (newState == TransitionCheckState.Indeterminate) {\n          animSuffix = 'unchecked-indeterminate';\n        } else {\n          return '';\n        }\n        break;\n      case TransitionCheckState.Unchecked:\n        animSuffix = newState === TransitionCheckState.Checked ?\n            'unchecked-checked' : 'unchecked-indeterminate';\n        break;\n      case TransitionCheckState.Checked:\n        animSuffix = newState === TransitionCheckState.Unchecked ?\n            'checked-unchecked' : 'checked-indeterminate';\n        break;\n      case TransitionCheckState.Indeterminate:\n        animSuffix = newState === TransitionCheckState.Checked ?\n            'indeterminate-checked' : 'indeterminate-unchecked';\n        break;\n    }\n\n    return `mat-checkbox-anim-${animSuffix}`;\n  }\n\n  /**\n   * Syncs the indeterminate value with the checkbox DOM node.\n   *\n   * We sync `indeterminate` directly on the DOM node, because in Ivy the check for whether a\n   * property is supported on an element boils down to `if (propName in element)`. Domino's\n   * HTMLInputElement doesn't have an `indeterminate` property so Ivy will warn during\n   * server-side rendering.\n   */\n  private _syncIndeterminate(value: boolean) {\n    const nativeCheckbox = this._inputElement;\n\n    if (nativeCheckbox) {\n      nativeCheckbox.nativeElement.indeterminate = value;\n    }\n  }\n\n  static ngAcceptInputType_disabled: BooleanInput;\n  static ngAcceptInputType_required: BooleanInput;\n  static ngAcceptInputType_disableRipple: BooleanInput;\n  static ngAcceptInputType_indeterminate: BooleanInput;\n  static ngAcceptInputType_tabIndex: NumberInput;\n}\n","<label [attr.for]=\"inputId\" class=\"mat-checkbox-layout\" #label>\n  <span class=\"mat-checkbox-inner-container\"\n       [class.mat-checkbox-inner-container-no-side-margin]=\"!checkboxLabel.textContent || !checkboxLabel.textContent.trim()\">\n    <input #input\n           class=\"mat-checkbox-input cdk-visually-hidden\" type=\"checkbox\"\n           [id]=\"inputId\"\n           [required]=\"required\"\n           [checked]=\"checked\"\n           [attr.value]=\"value\"\n           [disabled]=\"disabled\"\n           [attr.name]=\"name\"\n           [tabIndex]=\"tabIndex\"\n           [attr.aria-label]=\"ariaLabel || null\"\n           [attr.aria-labelledby]=\"ariaLabelledby\"\n           [attr.aria-checked]=\"_getAriaChecked()\"\n           [attr.aria-describedby]=\"ariaDescribedby\"\n           (change)=\"_onInteractionEvent($event)\"\n           (click)=\"_onInputClick($event)\">\n    <span matRipple class=\"mat-checkbox-ripple mat-focus-indicator\"\n         [matRippleTrigger]=\"label\"\n         [matRippleDisabled]=\"_isRippleDisabled()\"\n         [matRippleRadius]=\"20\"\n         [matRippleCentered]=\"true\"\n         [matRippleAnimation]=\"{enterDuration: _animationMode === 'NoopAnimations' ? 0 : 150}\">\n      <span class=\"mat-ripple-element mat-checkbox-persistent-ripple\"></span>\n    </span>\n    <span class=\"mat-checkbox-frame\"></span>\n    <span class=\"mat-checkbox-background\">\n      <svg version=\"1.1\"\n           focusable=\"false\"\n           class=\"mat-checkbox-checkmark\"\n           viewBox=\"0 0 24 24\"\n           xml:space=\"preserve\"\n           aria-hidden=\"true\">\n        <path class=\"mat-checkbox-checkmark-path\"\n              fill=\"none\"\n              stroke=\"white\"\n              d=\"M4.1,12.7 9,17.6 20.3,6.3\"/>\n      </svg>\n      <!-- Element for rendering the indeterminate state checkbox. -->\n      <span class=\"mat-checkbox-mixedmark\"></span>\n    </span>\n  </span>\n  <span class=\"mat-checkbox-label\" #checkboxLabel (cdkObserveContent)=\"_onLabelTextChange()\">\n    <!-- Add an invisible span so JAWS can read the label -->\n    <span style=\"display:none\">&nbsp;</span>\n    <ng-content></ng-content>\n  </span>\n</label>\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {\n  Directive,\n  forwardRef,\n  Provider,\n} from '@angular/core';\nimport {\n  CheckboxRequiredValidator,\n  NG_VALIDATORS,\n} from '@angular/forms';\n\nexport const MAT_CHECKBOX_REQUIRED_VALIDATOR: Provider = {\n  provide: NG_VALIDATORS,\n  useExisting: forwardRef(() => MatCheckboxRequiredValidator),\n  multi: true\n};\n\n/**\n * Validator for Material checkbox's required attribute in template-driven checkbox.\n * Current CheckboxRequiredValidator only work with `input type=checkbox` and does not\n * work with `mat-checkbox`.\n */\n@Directive({\n  selector: `mat-checkbox[required][formControlName],\n             mat-checkbox[required][formControl], mat-checkbox[required][ngModel]`,\n  providers: [MAT_CHECKBOX_REQUIRED_VALIDATOR],\n})\nexport class MatCheckboxRequiredValidator extends CheckboxRequiredValidator {}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {ObserversModule} from '@angular/cdk/observers';\nimport {NgModule} from '@angular/core';\nimport {MatCommonModule, MatRippleModule} from '@angular/material/core';\nimport {MatCheckbox} from './checkbox';\nimport {MatCheckboxRequiredValidator} from './checkbox-required-validator';\n\n/** This module is used by both original and MDC-based checkbox implementations. */\n@NgModule({\n  exports: [MatCheckboxRequiredValidator],\n  declarations: [MatCheckboxRequiredValidator],\n})\nexport class _MatCheckboxRequiredValidatorModule {\n}\n\n@NgModule({\n  imports: [\n    MatRippleModule, MatCommonModule, ObserversModule,\n    _MatCheckboxRequiredValidatorModule\n  ],\n  exports: [MatCheckbox, MatCommonModule, _MatCheckboxRequiredValidatorModule],\n  declarations: [MatCheckbox],\n})\nexport class MatCheckboxModule {\n}\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nexport * from './checkbox';\nexport * from './checkbox-config';\nexport * from './checkbox-module';\nexport * from './checkbox-required-validator';\n\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './public-api';\n"],"names":[],"mappings":";;;;;;;;;;;AAAA;;;;;;;AAkBA;MACa,4BAA4B,GACrC,IAAI,cAAc,CAA4B,8BAA8B,EAAE;IAC5E,UAAU,EAAE,MAAM;IAClB,OAAO,EAAE,oCAAoC;CAC9C,EAAE;AAEP;SACgB,oCAAoC;IAClD,OAAO;QACL,KAAK,EAAE,QAAQ;QACf,WAAW,EAAE,qBAAqB;KACnC,CAAC;AACJ;;AC/BA;;;;;;;AAiDA;AACA,IAAI,YAAY,GAAG,CAAC,CAAC;AAErB;AACA,MAAM,QAAQ,GAAG,oCAAoC,EAAE,CAAC;AAExD;;;;;MAKa,mCAAmC,GAAQ;IACtD,OAAO,EAAE,iBAAiB;IAC1B,WAAW,EAAE,UAAU,CAAC,MAAM,WAAW,CAAC;IAC1C,KAAK,EAAE,IAAI;EACX;AAiBF;MACa,iBAAiB;CAK7B;AAED;AACA;AACA,MAAM,gBAAgB,GAAG,aAAa,CAAC,UAAU,CAAC,kBAAkB,CAAC,aAAa,CAAC;IACjF,YAAmB,WAAuB;QAAvB,gBAAW,GAAX,WAAW,CAAY;KAAI;CAC/C,CAAC,CAAC,CAAC,CAAC,CAAC;AAGN;;;;;;;;MA4Ba,WAAY,SAAQ,gBAAgB;IAkE/C,YAAY,UAAmC,EAC3B,kBAAqC,EACrC,aAA2B,EAC3B,OAAe,EACA,QAAgB,EACW,cAAuB,EAE7D,QAAoC;QAC1D,KAAK,CAAC,UAAU,CAAC,CAAC;QAPA,uBAAkB,GAAlB,kBAAkB,CAAmB;QACrC,kBAAa,GAAb,aAAa,CAAc;QAC3B,YAAO,GAAP,OAAO,CAAQ;QAE2B,mBAAc,GAAd,cAAc,CAAS;QAE7D,aAAQ,GAAR,QAAQ,CAA4B;;;;;QAjEvC,cAAS,GAAW,EAAE,CAAC;;;;QAKlB,mBAAc,GAAkB,IAAI,CAAC;QAKvD,cAAS,GAAW,gBAAgB,EAAE,YAAY,EAAE,CAAC;;QAGpD,OAAE,GAAW,IAAI,CAAC,SAAS,CAAC;;QAY5B,kBAAa,GAAuB,OAAO,CAAC;;QAG5C,SAAI,GAAkB,IAAI,CAAC;;QAGjB,WAAM,GACrB,IAAI,YAAY,EAAqB,CAAC;;QAGvB,wBAAmB,GAA0B,IAAI,YAAY,EAAW,CAAC;;;;;QAe5F,eAAU,GAAc,SAAQ,CAAC;QAEzB,2BAAsB,GAAW,EAAE,CAAC;QAEpC,uBAAkB,gBAAmD;QAErE,kCAA6B,GAAyB,SAAQ,CAAC;QAoD/D,aAAQ,GAAY,KAAK,CAAC;QAgB1B,cAAS,GAAY,KAAK,CAAC;QA0B3B,mBAAc,GAAY,KAAK,CAAC;QAnFtC,IAAI,CAAC,QAAQ,GAAG,IAAI,CAAC,QAAQ,IAAI,QAAQ,CAAC;QAC1C,IAAI,CAAC,KAAK,GAAG,IAAI,CAAC,YAAY,GAAG,IAAI,CAAC,QAAQ,CAAC,KAAK,IAAI,QAAQ,CAAC,KAAK,CAAC;QACvE,IAAI,CAAC,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,IAAI,CAAC,CAAC;KACzC;;IAtDD,IAAI,OAAO,KAAa,OAAO,GAAG,IAAI,CAAC,EAAE,IAAI,IAAI,CAAC,SAAS,QAAQ,CAAC,EAAE;;IAGtE,IACI,QAAQ,KAAc,OAAO,IAAI,CAAC,SAAS,CAAC,EAAE;IAClD,IAAI,QAAQ,CAAC,KAAc,IAAI,IAAI,CAAC,SAAS,GAAG,qBAAqB,CAAC,KAAK,CAAC,CAAC,EAAE;IAmD/E,eAAe;QACb,IAAI,CAAC,aAAa,CAAC,OAAO,CAAC,IAAI,CAAC,WAAW,EAAE,IAAI,CAAC,CAAC,SAAS,CAAC,WAAW;YACtE,IAAI,CAAC,WAAW,EAAE;;;;;;gBAMhB,OAAO,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC;oBACrB,IAAI,CAAC,UAAU,EAAE,CAAC;oBAClB,IAAI,CAAC,kBAAkB,CAAC,YAAY,EAAE,CAAC;iBACxC,CAAC,CAAC;aACJ;SACF,CAAC,CAAC;QAEH,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;KAC9C;;IAGD,kBAAkB,MAAK;IAEvB,WAAW;QACT,IAAI,CAAC,aAAa,CAAC,cAAc,CAAC,IAAI,CAAC,WAAW,CAAC,CAAC;KACrD;;;;IAKD,IACI,OAAO,KAAc,OAAO,IAAI,CAAC,QAAQ,CAAC,EAAE;IAChD,IAAI,OAAO,CAAC,KAAc;QACxB,IAAI,KAAK,IAAI,IAAI,CAAC,OAAO,EAAE;YACzB,IAAI,CAAC,QAAQ,GAAG,KAAK,CAAC;YACtB,IAAI,CAAC,kBAAkB,CAAC,YAAY,EAAE,CAAC;SACxC;KACF;;;;;IAOD,IACa,QAAQ,KAAK,OAAO,IAAI,CAAC,SAAS,CAAC,EAAE;IAClD,IAAa,QAAQ,CAAC,KAAU;QAC9B,MAAM,QAAQ,GAAG,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAE9C,IAAI,QAAQ,KAAK,IAAI,CAAC,QAAQ,EAAE;YAC9B,IAAI,CAAC,SAAS,GAAG,QAAQ,CAAC;YAC1B,IAAI,CAAC,kBAAkB,CAAC,YAAY,EAAE,CAAC;SACxC;KACF;;;;;;;IASD,IACI,aAAa,KAAc,OAAO,IAAI,CAAC,cAAc,CAAC,EAAE;IAC5D,IAAI,aAAa,CAAC,KAAc;QAC9B,MAAM,OAAO,GAAG,KAAK,IAAI,IAAI,CAAC,cAAc,CAAC;QAC7C,IAAI,CAAC,cAAc,GAAG,qBAAqB,CAAC,KAAK,CAAC,CAAC;QAEnD,IAAI,OAAO,EAAE;YACX,IAAI,IAAI,CAAC,cAAc,EAAE;gBACvB,IAAI,CAAC,qBAAqB,uBAAoC,CAAC;aAChE;iBAAM;gBACL,IAAI,CAAC,qBAAqB,CACxB,IAAI,CAAC,OAAO,uCAAiE,CAAC;aACjF;YACD,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;SACpD;QAED,IAAI,CAAC,kBAAkB,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;KAC9C;IAGD,iBAAiB;QACf,OAAO,IAAI,CAAC,aAAa,IAAI,IAAI,CAAC,QAAQ,CAAC;KAC5C;;IAGD,kBAAkB;;;;;;QAMhB,IAAI,CAAC,kBAAkB,CAAC,aAAa,EAAE,CAAC;KACzC;;IAGD,UAAU,CAAC,KAAU;QACnB,IAAI,CAAC,OAAO,GAAG,CAAC,CAAC,KAAK,CAAC;KACxB;;IAGD,gBAAgB,CAAC,EAAwB;QACvC,IAAI,CAAC,6BAA6B,GAAG,EAAE,CAAC;KACzC;;IAGD,iBAAiB,CAAC,EAAO;QACvB,IAAI,CAAC,UAAU,GAAG,EAAE,CAAC;KACtB;;IAGD,gBAAgB,CAAC,UAAmB;QAClC,IAAI,CAAC,QAAQ,GAAG,UAAU,CAAC;KAC5B;IAED,eAAe;QACb,IAAI,IAAI,CAAC,OAAO,EAAE;YAChB,OAAO,MAAM,CAAC;SACf;QAED,OAAO,IAAI,CAAC,aAAa,GAAG,OAAO,GAAG,OAAO,CAAC;KAC/C;IAEO,qBAAqB,CAAC,QAA8B;QAC1D,IAAI,QAAQ,GAAG,IAAI,CAAC,kBAAkB,CAAC;QACvC,IAAI,OAAO,GAAgB,IAAI,CAAC,WAAW,CAAC,aAAa,CAAC;QAE1D,IAAI,QAAQ,KAAK,QAAQ,EAAE;YACzB,OAAO;SACR;QACD,IAAI,IAAI,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,EAAE;YAC1C,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;SACvD;QAED,IAAI,CAAC,sBAAsB,GAAG,IAAI,CAAC,yCAAyC,CACxE,QAAQ,EAAE,QAAQ,CAAC,CAAC;QACxB,IAAI,CAAC,kBAAkB,GAAG,QAAQ,CAAC;QAEnC,IAAI,IAAI,CAAC,sBAAsB,CAAC,MAAM,GAAG,CAAC,EAAE;YAC1C,OAAO,CAAC,SAAS,CAAC,GAAG,CAAC,IAAI,CAAC,sBAAsB,CAAC,CAAC;;YAGnD,MAAM,cAAc,GAAG,IAAI,CAAC,sBAAsB,CAAC;YAEnD,IAAI,CAAC,OAAO,CAAC,iBAAiB,CAAC;gBAC7B,UAAU,CAAC;oBACT,OAAO,CAAC,SAAS,CAAC,MAAM,CAAC,cAAc,CAAC,CAAC;iBAC1C,EAAE,IAAI,CAAC,CAAC;aACV,CAAC,CAAC;SACJ;KACF;IAEO,gBAAgB;QACtB,MAAM,KAAK,GAAG,IAAI,iBAAiB,EAAE,CAAC;QACtC,KAAK,CAAC,MAAM,GAAG,IAAI,CAAC;QACpB,KAAK,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;QAE7B,IAAI,CAAC,6BAA6B,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;QACjD,IAAI,CAAC,MAAM,CAAC,IAAI,CAAC,KAAK,CAAC,CAAC;;;QAIxB,IAAI,IAAI,CAAC,aAAa,EAAE;YACtB,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;SACzD;KACF;;IAGD,MAAM;QACJ,IAAI,CAAC,OAAO,GAAG,CAAC,IAAI,CAAC,OAAO,CAAC;KAC9B;;;;;;;;IASD,aAAa,CAAC,KAAY;QACxB,MAAM,WAAW,GAAG,IAAI,CAAC,QAAQ,EAAE,WAAW,CAAC;;;;;;;;QAS/C,KAAK,CAAC,eAAe,EAAE,CAAC;;QAGxB,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,WAAW,KAAK,MAAM,EAAE;;YAE5C,IAAI,IAAI,CAAC,aAAa,IAAI,WAAW,KAAK,OAAO,EAAE;gBAEjD,OAAO,CAAC,OAAO,EAAE,CAAC,IAAI,CAAC;oBACrB,IAAI,CAAC,cAAc,GAAG,KAAK,CAAC;oBAC5B,IAAI,CAAC,mBAAmB,CAAC,IAAI,CAAC,IAAI,CAAC,cAAc,CAAC,CAAC;iBACpD,CAAC,CAAC;aACJ;YAED,IAAI,CAAC,MAAM,EAAE,CAAC;YACd,IAAI,CAAC,qBAAqB,CACtB,IAAI,CAAC,QAAQ,uCAAiE,CAAC;;;;YAKnF,IAAI,CAAC,gBAAgB,EAAE,CAAC;SACzB;aAAM,IAAI,CAAC,IAAI,CAAC,QAAQ,IAAI,WAAW,KAAK,MAAM,EAAE;;;YAGnD,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,OAAO,GAAG,IAAI,CAAC,OAAO,CAAC;YACxD,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,aAAa,GAAG,IAAI,CAAC,aAAa,CAAC;SACrE;KACF;;IAGD,KAAK,CAAC,MAAoB,EAAE,OAAsB;QAChD,IAAI,MAAM,EAAE;YACV,IAAI,CAAC,aAAa,CAAC,QAAQ,CAAC,IAAI,CAAC,aAAa,EAAE,MAAM,EAAE,OAAO,CAAC,CAAC;SAClE;aAAM;YACL,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,KAAK,CAAC,OAAO,CAAC,CAAC;SACjD;KACF;IAED,mBAAmB,CAAC,KAAY;;;;QAI9B,KAAK,CAAC,eAAe,EAAE,CAAC;KACzB;IAEO,yCAAyC,CAC7C,QAA8B,EAAE,QAA8B;;QAEhE,IAAI,IAAI,CAAC,cAAc,KAAK,gBAAgB,EAAE;YAC5C,OAAO,EAAE,CAAC;SACX;QAED,IAAI,UAAU,GAAW,EAAE,CAAC;QAE5B,QAAQ,QAAQ;YACd;;;gBAGE,IAAI,QAAQ,sBAAmC;oBAC7C,UAAU,GAAG,mBAAmB,CAAC;iBAClC;qBAAM,IAAI,QAAQ,2BAAwC;oBACzD,UAAU,GAAG,yBAAyB,CAAC;iBACxC;qBAAM;oBACL,OAAO,EAAE,CAAC;iBACX;gBACD,MAAM;YACR;gBACE,UAAU,GAAG,QAAQ;oBACjB,mBAAmB,GAAG,yBAAyB,CAAC;gBACpD,MAAM;YACR;gBACE,UAAU,GAAG,QAAQ;oBACjB,mBAAmB,GAAG,uBAAuB,CAAC;gBAClD,MAAM;YACR;gBACE,UAAU,GAAG,QAAQ;oBACjB,uBAAuB,GAAG,yBAAyB,CAAC;gBACxD,MAAM;SACT;QAED,OAAO,qBAAqB,UAAU,EAAE,CAAC;KAC1C;;;;;;;;;IAUO,kBAAkB,CAAC,KAAc;QACvC,MAAM,cAAc,GAAG,IAAI,CAAC,aAAa,CAAC;QAE1C,IAAI,cAAc,EAAE;YAClB,cAAc,CAAC,aAAa,CAAC,aAAa,GAAG,KAAK,CAAC;SACpD;KACF;;gHA7WU,WAAW,+HAsEC,UAAU,8BACD,qBAAqB,6BACrB,4BAA4B;oGAxEjD,WAAW,u3BALX,CAAC,mCAAmC,CAAC,2JAyDrC,SAAS,kGChLtB,+qEAiDA;mGD2Ea,WAAW;kBApBvB,SAAS;+BACE,cAAc,YAGd,aAAa,QACjB;wBACJ,OAAO,EAAE,cAAc;wBACvB,MAAM,EAAE,IAAI;wBACZ,iBAAiB,EAAE,MAAM;wBACzB,oCAAoC,EAAE,eAAe;wBACrD,8BAA8B,EAAE,SAAS;wBACzC,+BAA+B,EAAE,UAAU;wBAC3C,mCAAmC,EAAE,2BAA2B;wBAChE,iCAAiC,EAAE,qCAAqC;qBACzE,aACU,CAAC,mCAAmC,CAAC,UACxC,CAAC,eAAe,EAAE,OAAO,EAAE,UAAU,CAAC,iBAC/B,iBAAiB,CAAC,IAAI,mBACpB,uBAAuB,CAAC,MAAM;;0BAwElC,SAAS;2BAAC,UAAU;;0BACpB,QAAQ;;0BAAI,MAAM;2BAAC,qBAAqB;;0BACxC,QAAQ;;0BAAI,MAAM;2BAAC,4BAA4B;4CAhEvC,SAAS;sBAA7B,KAAK;uBAAC,YAAY;gBAKO,cAAc;sBAAvC,KAAK;uBAAC,iBAAiB;gBAGG,eAAe;sBAAzC,KAAK;uBAAC,kBAAkB;gBAKhB,EAAE;sBAAV,KAAK;gBAOF,QAAQ;sBADX,KAAK;gBAMG,aAAa;sBAArB,KAAK;gBAGG,IAAI;sBAAZ,KAAK;gBAGa,MAAM;sBAAxB,MAAM;gBAIY,mBAAmB;sBAArC,MAAM;gBAGE,KAAK;sBAAb,KAAK;gBAGc,aAAa;sBAAhC,SAAS;uBAAC,OAAO;gBAGI,MAAM;sBAA3B,SAAS;uBAAC,SAAS;gBAyDhB,OAAO;sBADV,KAAK;gBAeO,QAAQ;sBADpB,KAAK;gBAmBF,aAAa;sBADhB,KAAK;;;AExQR;;;;;;;MAkBa,+BAA+B,GAAa;IACvD,OAAO,EAAE,aAAa;IACtB,WAAW,EAAE,UAAU,CAAC,MAAM,4BAA4B,CAAC;IAC3D,KAAK,EAAE,IAAI;EACX;AAEF;;;;;MAUa,4BAA6B,SAAQ,yBAAyB;;iIAA9D,4BAA4B;qHAA5B,4BAA4B,sJAF5B,CAAC,+BAA+B,CAAC;mGAEjC,4BAA4B;kBALxC,SAAS;mBAAC;oBACT,QAAQ,EAAE;kFACsE;oBAChF,SAAS,EAAE,CAAC,+BAA+B,CAAC;iBAC7C;;;ACjCD;;;;;;;AAcA;MAKa,mCAAmC;;wIAAnC,mCAAmC;yIAAnC,mCAAmC,iBAF/B,4BAA4B,aADjC,4BAA4B;yIAG3B,mCAAmC;mGAAnC,mCAAmC;kBAJ/C,QAAQ;mBAAC;oBACR,OAAO,EAAE,CAAC,4BAA4B,CAAC;oBACvC,YAAY,EAAE,CAAC,4BAA4B,CAAC;iBAC7C;;MAYY,iBAAiB;;sHAAjB,iBAAiB;uHAAjB,iBAAiB,iBAFb,WAAW,aAJxB,eAAe,EAAE,eAAe,EAAE,eAAe,EALxC,mCAAmC,aAQpC,WAAW,EAAE,eAAe,EAR3B,mCAAmC;uHAWnC,iBAAiB,YAPnB;YACP,eAAe,EAAE,eAAe,EAAE,eAAe;YACjD,mCAAmC;SACpC,EACsB,eAAe,EAR3B,mCAAmC;mGAWnC,iBAAiB;kBAR7B,QAAQ;mBAAC;oBACR,OAAO,EAAE;wBACP,eAAe,EAAE,eAAe,EAAE,eAAe;wBACjD,mCAAmC;qBACpC;oBACD,OAAO,EAAE,CAAC,WAAW,EAAE,eAAe,EAAE,mCAAmC,CAAC;oBAC5E,YAAY,EAAE,CAAC,WAAW,CAAC;iBAC5B;;;AC7BD;;;;;;;;ACAA;;;;;;"}