/**
 * @category Graphics
 */
export class RenderPassCameraFrame extends RenderPass {
    constructor(app: any, options?: {});
    app: any;
    prePass: any;
    scenePass: any;
    composePass: any;
    bloomPass: any;
    taaPass: any;
    _bloomEnabled: boolean;
    _renderTargetScale: number;
    /**
     * @type {RenderTarget}
     * @private
     */
    private _rt;
    sanitizeOptions(options: any): any;
    set renderTargetScale(value: number);
    get renderTargetScale(): number;
    set bloomEnabled(value: boolean);
    get bloomEnabled(): boolean;
    set lastMipLevel(value: any);
    get lastMipLevel(): any;
    setupRenderPasses(options: any): void;
}
import { RenderPass } from '../../platform/graphics/render-pass.js';
