import { mat4 } from 'gl-matrix'; import { CreateTransformer3D } from '../type'; /** * Apply translate transformation for current vector. * @param params [tx, ty, tz] * @param x x of the the bounding box of coordinate * @param y y of the the bounding box of coordinate * @param z z of the the bounding box of coordinate * @param width width of the the bounding box of coordinate * @param height height of the the bounding box of coordinate * @param depth depth of the the bounding box of coordinate * @returns transformer */ export const translate3D: CreateTransformer3D = (params, x, y, z, width, height, depth) => { const [tx, ty, tz] = params as number[]; return mat4.fromTranslation(mat4.create(), [tx, ty, tz]); };