import { AbstractCanvas } from '@antv/g-base'; import { ChangeType } from '@antv/g-base/lib/types'; import { IElement } from './interfaces'; import * as Shape from './shape'; import Group from './group'; declare class Canvas extends AbstractCanvas { getDefaultCfg(): { visible: boolean; capture: boolean; zIndex: number; }; /** * 一些方法调用会引起画布变化 * @param {ChangeType} changeType 改变的类型 */ onCanvasChange(changeType: ChangeType): void; getShapeBase(): typeof Shape; getGroupBase(): typeof Group; /** * 获取屏幕像素比 */ getPixelRatio(): number; getViewRange(): { minX: number; minY: number; maxX: any; maxY: any; }; createDom(): HTMLElement; setDOMSize(width: number, height: number): void; clear(): void; getShape(x: number, y: number): any; _getRefreshRegion(): any; /** * 刷新图形元素,这里仅仅是放入队列,下次绘制时进行绘制 * @param {IElement} element 图形元素 */ refreshElement(element: IElement): void; _clearFrame(): void; draw(): void; _drawAll(): void; _drawRegion(): void; _startDraw(): void; skipDraw(): void; } export default Canvas;