import { MarkComponent as MC } from '../runtime';
import { CellMark } from '../spec';
export type CellOptions = Omit<CellMark, 'type'>;
/**
 * Convert value for each channel to Cell shapes.
 * Calc the bbox of each Cell based on x, y and r.
 * This is for allowing their radius can be affected by coordinate(e.g. fisheye).
 */
export declare const Cell: MC<CellOptions>;
