import { Node, Edge, Combo, Model, PointTuple } from './types'; export declare class Base { nodes: Node[] | null; edges: Edge[] | null; combos: Combo[] | null; positions: PointTuple[] | null; destroyed: boolean; layout(data: Model): Model; init(data: Model): void; execute(reloadData?: boolean): any; executeWithWorker(): void; getDefaultCfg(): {}; updateCfg(cfg: any): void; getType(): string; destroy(): void; }