import { indexOf, size } from '@antv/util';
import { TickMethod } from '../types';
import { prettyNumber } from '../utils/pretty-number';

export const DEFAULT_Q = [1, 5, 2, 2.5, 4, 3];

export const ALL_Q = [1, 5, 2, 2.5, 4, 3, 1.5, 7, 6, 8, 9];

const eps = Number.EPSILON * 100;

function mod(n: number, m: number) {
  return ((n % m) + m) % m;
}

function round(n: number) {
  return Math.round(n * 1e12) / 1e12;
}

function simplicity(q: number, Q: number[], j: number, lmin: number, lmax: number, lstep: number) {
  const n = size(Q);
  const i = indexOf(Q, q);
  let v = 0;
  const m = mod(lmin, lstep);
  if ((m < eps || lstep - m < eps) && lmin <= 0 && lmax >= 0) {
    v = 1;
  }
  return 1 - i / (n - 1) - j + v;
}

function simplicityMax(q: number, Q: number[], j: number) {
  const n = size(Q);
  const i = indexOf(Q, q);
  const v = 1;
  return 1 - i / (n - 1) - j + v;
}

function density(k: number, m: number, dMin: number, dMax: number, lMin: number, lMax: number) {
  const r = (k - 1) / (lMax - lMin);
  const rt = (m - 1) / (Math.max(lMax, dMax) - Math.min(dMin, lMin));
  return 2 - Math.max(r / rt, rt / r);
}

function densityMax(k: number, m: number) {
  if (k >= m) {
    return 2 - (k - 1) / (m - 1);
  }
  return 1;
}

function coverage(dMin: number, dMax: number, lMin: number, lMax: number) {
  const range = dMax - dMin;
  return 1 - (0.5 * ((dMax - lMax) ** 2 + (dMin - lMin) ** 2)) / (0.1 * range) ** 2;
}

function coverageMax(dMin: number, dMax: number, span: number) {
  const range = dMax - dMin;
  if (span > range) {
    const half = (span - range) / 2;
    return 1 - half ** 2 / (0.1 * range) ** 2;
  }
  return 1;
}

function legibility() {
  return 1;
}

/**
 * An Extension of Wilkinson's Algorithm for Position Tick Labels on Axes
 * https://www.yuque.com/preview/yuque/0/2019/pdf/185317/1546999150858-45c3b9c2-4e86-4223-bf1a-8a732e8195ed.pdf
 * @param dMin 最小值
 * @param dMax 最大值
 * @param m tick个数
 * @param onlyLoose 是否允许扩展min、max，不绝对强制，例如[3, 97]
 * @param Q nice numbers集合
 * @param w 四个优化组件的权重
 */
export const wilkinsonExtended: TickMethod = (
  dMin: number,
  dMax: number,
  n: number = 5,
  onlyLoose: boolean = true,
  Q: number[] = DEFAULT_Q,
  w: [number, number, number, number] = [0.25, 0.2, 0.5, 0.05]
) => {
  const m = n < 0 ? 0 : Math.round(n);
  // nan 也会导致异常
  if (Number.isNaN(dMin) || Number.isNaN(dMax) || typeof dMin !== 'number' || typeof dMax !== 'number' || !m) {
    return [];
  }

  // js 极大值极小值问题，差值小于 1e-15 会导致计算出错
  if (dMax - dMin < 1e-15 || m === 1) {
    return [dMin];
  }

  const best = {
    score: -2,
    lmin: 0,
    lmax: 0,
    lstep: 0,
  };

  let j = 1;
  while (j < Infinity) {
    // for (const q of Q)
    for (let i = 0; i < Q.length; i += 1) {
      const q = Q[i];
      const sm = simplicityMax(q, Q, j);
      if (w[0] * sm + w[1] + w[2] + w[3] < best.score) {
        j = Infinity;
        break;
      }
      let k = 2;
      while (k < Infinity) {
        const dm = densityMax(k, m);
        if (w[0] * sm + w[1] + w[2] * dm + w[3] < best.score) {
          break;
        }

        const delta = (dMax - dMin) / (k + 1) / j / q;
        let z = Math.ceil(Math.log10(delta));

        while (z < Infinity) {
          const step = j * q * 10 ** z;
          const cm = coverageMax(dMin, dMax, step * (k - 1));

          if (w[0] * sm + w[1] * cm + w[2] * dm + w[3] < best.score) {
            break;
          }

          const minStart = Math.floor(dMax / step) * j - (k - 1) * j;
          const maxStart = Math.ceil(dMin / step) * j;

          if (minStart <= maxStart) {
            const count = maxStart - minStart;
            for (let i = 0; i <= count; i += 1) {
              const start = minStart + i;
              const lMin = start * (step / j);
              const lMax = lMin + step * (k - 1);
              const lStep = step;

              const s = simplicity(q, Q, j, lMin, lMax, lStep);
              const c = coverage(dMin, dMax, lMin, lMax);
              const g = density(k, m, dMin, dMax, lMin, lMax);
              const l = legibility();

              const score = w[0] * s + w[1] * c + w[2] * g + w[3] * l;
              if (score > best.score && (!onlyLoose || (lMin <= dMin && lMax >= dMax))) {
                best.lmin = lMin;
                best.lmax = lMax;
                best.lstep = lStep;
                best.score = score;
              }
            }
          }
          z += 1;
        }
        k += 1;
      }
    }
    j += 1;
  }

  // 处理精度问题，保证这三个数没有精度问题
  const lmax = prettyNumber(best.lmax);
  const lmin = prettyNumber(best.lmin);
  const lstep = prettyNumber(best.lstep);

  // 加 round 是为处理 extended(0.94, 1, 5)
  // 保证生成的 tickCount 没有精度问题
  const tickCount = Math.floor(round((lmax - lmin) / lstep)) + 1;
  const ticks = new Array(tickCount);

  // 少用乘法：防止出现 -1.2 + 1.2 * 3 = 2.3999999999999995 的情况
  ticks[0] = prettyNumber(lmin);
  for (let i = 1; i < tickCount; i += 1) {
    ticks[i] = prettyNumber(ticks[i - 1] + lstep);
  }

  return ticks;
};
