/**
 * Creates planar buffers around 2D geometries. A planar buffer calculates the area around a geometry using the straight line distance between points based on a flat, two-dimensional surface.
 * This is suitable for rendering smaller areas within a projected coordinate system where the curvature of the Earth can be ignored, such as when all features are contained in one UTM zone.
 * Planar buffers can introduce distortions and inaccuracies when applied over larger areas.
 *
 * ![Buffer operator](https://developers.arcgis.com/javascript/latest/assets/references/core/operators/buffer.png "Buffer operator")
 *
 * @since 4.31
 * @see [How Buffer (Analysis) works](https://pro.arcgis.com/en/pro-app/latest/tool-reference/analysis/how-buffer-analysis-works.htm)
 * @see [Sample - Geometry operator - using a worker for analysis](https://developers.arcgis.com/javascript/latest/sample-code/geometry-operator-worker/)
 */
import type Polygon from "../Polygon.js";
import type { LengthUnit } from "../../core/units.js";
import type { GeometryUnion } from "../types.js";

export interface ExecuteOptions {
  /**
   * The length unit of the buffer distances and max deviation.
   *  The default is the input geometry's spatial reference unit.
   * An error will be thrown if this is set for Geographic Coordinate Systems.
   */
  unit?: LengthUnit;
}

export interface ExecuteManyOptions extends ExecuteOptions {
  /**
   * The max deviation of the result buffer from the true buffer.
   * When the value is NaN, internal logic is used to select deviation based on the buffer distance.
   * Unless the `unit` option is set, the default is the geometries spatial reference unit.
   *
   * @default NaN
   */
  maxDeviation?: number;
  /**
   * The maximum number of vertices in the polygon produced from a buffered point.
   *
   * @default 96
   */
  maxVerticesInFullCircle?: number;
  /**
   * Indicates if the buffer geometries should be unioned. When set to `true`, the output will be a single geometry.
   *
   * @default false
   */
  union?: boolean;
}

/**
 * Creates a buffer around the input geometry.
 *
 * @param geometry - The input geometry to be buffered.
 * @param distance - The buffer distance for the geometry. Unless the `unit` option is set, the default is the geometry's spatial reference unit.
 * @param options - Additional options.
 * @returns Returns the buffered geometry or null.
 * @example
 * // Buffer a polyline geometry
 * const bufferGeometry = bufferOperator.execute(polyline, 1000);
 */
export function execute(geometry: GeometryUnion, distance: number, options?: ExecuteOptions): Polygon | null | undefined;

/**
 * Creates a buffer around the input geometries.
 *
 * Both `maxDeviation` and `maxVerticesInFullCircle` control the quality of round joins that are in the buffers.
 * The precision of each buffer is `maxDeviation` unless the number of required vertices is too large.
 *
 * @param geometries - The input geometries to be buffered.
 * All the geometries must have the same spatial reference.
 * @param distances - The buffer distances for the geometries.
 * If the size of this array is less than the number of geometries in the input `geometries`, the last distance value is used for the rest of geometries.
 * Unless the `unit` option is set, the default is the geometries spatial reference unit.
 * @param options - Additional options.
 * @returns Returns the buffered geometries.
 */
export function executeMany(geometries: GeometryUnion[], distances: number[], options?: ExecuteManyOptions): Polygon[];

/**
 * Indicates if the operator supports input geometries that contain curves.
 * The value will always be `true`. This will produce densified output geometries.
 */
export const supportsCurves: boolean;