import type Map from "../Map.js";
import type WebMap from "../WebMap.js";
import type Accessor from "../core/Accessor.js";
import type VideoLayer from "../layers/VideoLayer.js";
import type Navigation from "./navigation/Navigation.js";
import type { EventedMixin } from "../core/Evented.js";
import type { EsriPromiseMixin } from "../core/Promise.js";
import type { DOMContainer, DOMContainerProperties } from "./DOMContainer.js";
import type { Viewport2DMixin } from "./Viewport2DMixin.js";
import type { NavigationProperties } from "./navigation/Navigation.js";

export interface VideoViewProperties extends DOMContainerProperties, Partial<Pick<VideoView, "layer" | "map" | "scale">> {
  /**
   * Options to configure the navigation behavior of the View.
   *
   * @example
   * // Disable the gamepad usage, single touch panning, panning momentum and mouse wheel zooming.
   * const view = new VideoView({
   *   container: "videoViewDiv",
   *   layer: videoLayer,
   *   navigation: {
   *     gamepad: {
   *       enabled: false
   *     },
   *     actionMap: {
   *       dragSecondary: "none", // Disable rotating the view with the right mouse button
   *       mouseWheel: "none" // Disable zooming with the mouse wheel
   *     },
   *     browserTouchPanEnabled: false,
   *     momentumEnabled: false,
   *   }
   * });
   */
  navigation?: NavigationProperties;
}

/**
 * The VideoView class provides a view for displaying video feeds from a [VideoLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/VideoLayer/).
 * It is designed to render and interact with video layers.
 *
 * A VideoView must be instantiated with a valid [layer](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#layer) and [container](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#container).
 * It supports various features such as navigating, zooming, and panning, making it suitable for
 * applications that require interactive video overlays.
 *
 * > **Notes**
 * >
 * > VideoView is responsible for rendering the video feed from a VideoLayer.
 * > To easily interact with the VideoView in your application, and add additional UI elements like zoom controls,
 * > use the [Video Component](https://developers.arcgis.com/javascript/latest/references/map-components/components/arcgis-video/).
 *
 * @since 4.33
 * @see [VideoLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/VideoLayer/)
 * @example
 * const videoView = new VideoView({
 *  container: "videoViewDiv",
 *  layer: videoLayer
 * });
 */
export default class VideoView extends VideoViewSuperclass {
  constructor(properties?: VideoViewProperties);
  /** The [VideoLayer](https://developers.arcgis.com/javascript/latest/references/core/layers/VideoLayer/) to display in the view. */
  accessor layer: VideoLayer | null | undefined;
  /** A reference to the associated [Map](https://developers.arcgis.com/javascript/latest/references/core/Map/) or [WebMap](https://developers.arcgis.com/javascript/latest/references/core/WebMap/). */
  accessor map: Map | WebMap | null | undefined;
  /**
   * Options to configure the navigation behavior of the View.
   *
   * @example
   * // Disable the gamepad usage, single touch panning, panning momentum and mouse wheel zooming.
   * const view = new VideoView({
   *   container: "videoViewDiv",
   *   layer: videoLayer,
   *   navigation: {
   *     gamepad: {
   *       enabled: false
   *     },
   *     actionMap: {
   *       dragSecondary: "none", // Disable rotating the view with the right mouse button
   *       mouseWheel: "none" // Disable zooming with the mouse wheel
   *     },
   *     browserTouchPanEnabled: false,
   *     momentumEnabled: false,
   *   }
   * });
   */
  get navigation(): Navigation;
  set navigation(value: NavigationProperties);
  /**
   * When `true`, this property indicates whether the view successfully satisfied all dependencies,
   * signaling that the following conditions are met.
   *
   * - [width](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#width)
   * - [height](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#height)
   * - [videoSize](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#videoSize)
   * - The [layer](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#layer) is [ready](https://developers.arcgis.com/javascript/latest/references/core/layers/VideoLayer/#state).
   *
   * When a view becomes ready it will resolve itself and invoke
   * the callback defined in [when()](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#when) where code can execute on a working view. Subsequent
   * changes to a view's readiness would typically be handled by watching `view.ready` and providing
   * logic for cases where the [layer](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#layer) or [container](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#container) change.
   *
   * @default false
   * @see [when()](https://developers.arcgis.com/javascript/latest/references/core/views/VideoView/#when)
   */
  get ready(): boolean;
  /**
   * Scale is the ratio between the size of the video in pixels and the size of the view in pixels.
   * A scale value of `1` displays the video at its native resolution, meaning one pixel corresponds
   * to one pixel in the view. If the scale value is less than `1`, the video will appear enlarged.
   * For example, when the scale is `0.5`, the video would be displayed at twice its native size.
   *
   * @default 0
   * @example videoView.scale = 0.5;
   */
  accessor scale: number;
  /** An array containing the width and height of the video in pixels, e.g. `[width, height]`. */
  get videoSize(): [
      number,
      number
  ];
}
declare const VideoViewSuperclass: typeof Accessor & typeof EsriPromiseMixin & typeof EventedMixin & typeof DOMContainer & typeof Viewport2DMixin