export declare enum BlendMode {
    Normal = "Normal",
    Multiply = "Multiply",
    Screen = "Screen",
    Overlay = "Overlay",
    Darken = "Darken",
    Lighten = "Lighten",
    ColorDodge = "ColorDodge",
    ColorBurn = "ColorBurn",
    HardLight = "HardLight",
    SoftLight = "SoftLight",
    Difference = "Difference",
    Exclusion = "Exclusion",
    None = "None"
}
