/** Specifies values which define current item state. */
export declare enum ItemHandlerState {
    /** Specifies state when no action is performed on the item and it is neither selected nor hovered */
    idle = 0,
    /** Specifies state when item is being edited. */
    edit = 1,
    /** Specifies state when item is selected. */
    select = 2,
    /** Specifies state when item is hovered. */
    hover = 3,
    /** Specifies state when item is being moved. */
    move = 4,
    /** Specifies state when item is being resized. */
    resize = 5,
    /** Specifies state when item is being rotated. */
    rotate = 6
}
