import { IAudioChannel } from './IAudioChannel';
export declare class AudioManager {
    private static isIE;
    private static _externalSoundInterface;
    private static _channelGroupVolumes;
    private static _channelGroupPanning;
    static setVolume(value: number, channelGroup?: number): void;
    static getVolume(channelGroup?: number): number;
    static setExternalSoundInterface(new_obj: any): number;
    static getExternalSoundInterface(): any;
    static stopAllSounds(): void;
    static getChannel(byteLength: number, channelGroup?: number): IAudioChannel;
}
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