import { Matrix, Matrix3D } from '@awayjs/core';
/**
 * ...
 */
export declare class ParticleGraphicsTransform {
    private _defaultVertexTransform;
    private _defaultInvVertexTransform;
    private _defaultUVTransform;
    set vertexTransform(value: Matrix3D);
    set UVTransform(value: Matrix);
    get UVTransform(): Matrix;
    get vertexTransform(): Matrix3D;
    get invVertexTransform(): Matrix3D;
}
//# sourceMappingURL=ParticleGraphicsTransform.d.ts.map