import { _Render_MaterialBase } from './_Render_MaterialBase';
/**
 * IMaterialClassGL is an interface for the constructable class definition GL_MaterialBase that is used to
 * create render objects in the rendering pipeline to render the contents of a partition
 *
 * @class away.render.GL_MaterialBase
 */
export interface _IRender_MaterialClass {
    /**
     *
     */
    new (): _Render_MaterialBase;
}
//# sourceMappingURL=_IRender_MaterialClass.d.ts.map