export interface IStageSettings {
    PREF_WEBGL_VERSION: 1 | 2;
    USE_300_SHADERS_FOR_WEBGL2: boolean;
    ENABLE_MULTISAMPLE_TEXTURE: boolean;
    ENABLE_ANTIALIAS: boolean;
    PROFILE_CONTEXT_LOST: boolean;
    ENABLE_WEAK_REF: boolean;
    ENABLE_UNLOAD_BITMAP: boolean;
    ENABLE_UNLOAD_TEXTURE: boolean;
    ENABLE_TEXTURE_POOLING: boolean;
    ENABLE_UNLOAD_BUFFER: boolean;
    ENABLE_BUFFER_POOLING: boolean;
    MAX_BUFFER_POOL_SIZE: number;
    MAX_BUFFER_ALIVE_TIME: number;
    MAX_BITMAP_UNLOAD_TASKS: number;
    MAX_BITMAP_UNLOAD_TASKS_ASYNC: number;
    ENABLE_VAO: boolean;
    ENABLE_UNIFORM_CACHE: boolean;
    ENABLE_ASYNC_READ: boolean;
    ENABLE_PARSER_NATIVE_BITMAP: boolean;
    UNSAFE_USE_AUTOINDEXED_SAMPLER: boolean;
    UNSAFE_USE_AUTOINDEXED_ATTRIBUTES: boolean;
    UNSAFE_USE_SHADER_COMPOSER: boolean;
    USE_NON_NATIVE_BLEND: boolean;
}
export declare const Settings: IStageSettings;
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