import { _Pick_PickableBase } from './_Pick_PickableBase';
/**
 * IMaterialClassGL is an interface for the constructable class definition GL_MaterialBase that is used to
 * create render objects in the rendering pipeline to render the contents of a partition
 *
 * @class away.render.GL_MaterialBase
 */
export interface _IPick_PickableClass {
    /**
     *
     */
    new (): _Pick_PickableBase;
}
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