import "./ShadersInclude/bonesDeclaration";
import "./ShadersInclude/bakedVertexAnimationDeclaration";
import "./ShadersInclude/morphTargetsVertexGlobalDeclaration";
import "./ShadersInclude/morphTargetsVertexDeclaration";
import "./ShadersInclude/morphTargetsVertexGlobal";
import "./ShadersInclude/morphTargetsVertex";
import "./ShadersInclude/bonesVertex";
import "./ShadersInclude/bakedVertexAnimation";
/** @internal */
export declare const gpuTransformVertexShader: {
    name: string;
    shader: string;
};
