import "./ShadersInclude/instancesDeclaration";
import "./ShadersInclude/clipPlaneVertexDeclaration";
import "./ShadersInclude/sceneUboDeclaration";
import "./ShadersInclude/meshUboDeclaration";
import "./ShadersInclude/logDepthDeclaration";
import "./ShadersInclude/instancesVertex";
import "./ShadersInclude/clipPlaneVertex";
import "./ShadersInclude/logDepthVertex";
/** @internal */
export declare const lineVertexShaderWGSL: {
    name: string;
    shader: string;
};
