import { NodeParticleBlock } from "../../nodeParticleBlock.js";
import type { NodeParticleConnectionPoint } from "../../nodeParticleBlockConnectionPoint.js";
import type { NodeParticleBuildState } from "../../nodeParticleBuildState.js";
/**
 * Block used to update particle position based on a flow map
 */
export declare class UpdateFlowMapBlock extends NodeParticleBlock {
    /**
     * Gets or sets the strenght of the flow map effect
     */
    strength: number;
    /**
     * Create a new UpdateFlowMapBlock
     * @param name defines the block name
     */
    constructor(name: string);
    /**
     * Gets the particle component
     */
    get particle(): NodeParticleConnectionPoint;
    /**
     * Gets the flowMap input component
     */
    get flowMap(): NodeParticleConnectionPoint;
    /**
     * Gets the output component
     */
    get output(): NodeParticleConnectionPoint;
    /**
     * Gets the current class name
     * @returns the class name
     */
    getClassName(): string;
    /**
     * Builds the block
     * @param state defines the current build state
     */
    _build(state: NodeParticleBuildState): void;
    serialize(): any;
    _deserialize(serializationObject: any): void;
}
