/**
 * Class used to override all child animations of a given target
 */
export declare class AnimationPropertiesOverride {
    /**
     * Gets or sets a value indicating if animation blending must be used
     */
    enableBlending: boolean;
    /**
     * Gets or sets the blending speed to use when enableBlending is true
     */
    blendingSpeed: number;
    /**
     * Gets or sets the default loop mode to use
     */
    loopMode: number;
}
