import { NodeMaterialBlock } from "../nodeMaterialBlock.js";
import { type NodeMaterialBuildState } from "../nodeMaterialBuildState.js";
import { type NodeMaterialConnectionPoint } from "../nodeMaterialBlockConnectionPoint.js";
import { type Scene } from "../../../scene.js";
/**
 * Block used to clamp a float
 */
export declare class ClampBlock extends NodeMaterialBlock {
    /** Gets or sets the minimum range */
    minimum: number;
    /** Gets or sets the maximum range */
    maximum: number;
    /**
     * Creates a new ClampBlock
     * @param name defines the block name
     */
    constructor(name: string);
    /**
     * Gets the current class name
     * @returns the class name
     */
    getClassName(): string;
    /**
     * Gets the value input component
     */
    get value(): NodeMaterialConnectionPoint;
    /**
     * Gets the output component
     */
    get output(): NodeMaterialConnectionPoint;
    protected _buildBlock(state: NodeMaterialBuildState): this;
    protected _dumpPropertiesCode(): string;
    /**
     * Serializes the block
     * @returns the serialized object
     */
    serialize(): any;
    /**
     * Deserializes the block
     * @param serializationObject - the serialization object
     * @param scene - the scene
     * @param rootUrl - the root URL
     */
    _deserialize(serializationObject: any, scene: Scene, rootUrl: string): void;
}
