import "./ShadersInclude/backgroundFragmentDeclaration.js";
import "./ShadersInclude/backgroundUboDeclaration.js";
import "./ShadersInclude/helperFunctions.js";
import "./ShadersInclude/reflectionFunction.js";
import "./ShadersInclude/imageProcessingDeclaration.js";
import "./ShadersInclude/lightFragmentDeclaration.js";
import "./ShadersInclude/lightUboDeclaration.js";
import "./ShadersInclude/lightsFragmentFunctions.js";
import "./ShadersInclude/shadowsFragmentFunctions.js";
import "./ShadersInclude/imageProcessingFunctions.js";
import "./ShadersInclude/logDepthDeclaration.js";
import "./ShadersInclude/clipPlaneFragmentDeclaration.js";
import "./ShadersInclude/fogFragmentDeclaration.js";
import "./ShadersInclude/intersectionFunctions.js";
import "./ShadersInclude/clipPlaneFragment.js";
import "./ShadersInclude/lightFragment.js";
import "./ShadersInclude/logDepthFragment.js";
import "./ShadersInclude/fogFragment.js";
/** @internal */
export declare const backgroundPixelShader: {
    name: string;
    shader: string;
};
