import "./ShadersInclude/clipPlaneFragmentDeclaration.js";
import "./ShadersInclude/bumpFragmentMainFunctions.js";
import "./ShadersInclude/bumpFragmentFunctions.js";
import "./ShadersInclude/helperFunctions.js";
import "./ShadersInclude/pbrFragmentReflectionDeclaration.js";
import "./ShadersInclude/sceneUboDeclaration.js";
import "./ShadersInclude/pbrBRDFFunctions.js";
import "./ShadersInclude/openpbrDielectricReflectance.js";
import "./ShadersInclude/pbrIBLFunctions.js";
import "./ShadersInclude/reflectionFunction.js";
import "./ShadersInclude/openpbrGeometryInfo.js";
import "./ShadersInclude/openpbrIblFunctions.js";
import "./ShadersInclude/samplerFragmentDeclaration.js";
import "./ShadersInclude/clipPlaneFragment.js";
import "./ShadersInclude/bumpFragment.js";
import "./ShadersInclude/openpbrSubsurfaceLayerData.js";
import "./ShadersInclude/openpbrTransmissionLayerData.js";
/** @internal */
export declare const geometryPixelShaderWGSL: {
    name: string;
    shader: string;
};
