import "./ShadersInclude/morphTargetsVertexGlobalDeclaration.js";
import "./ShadersInclude/morphTargetsVertexDeclaration.js";
import "./ShadersInclude/vertexPullingDeclaration.js";
import "./ShadersInclude/bonesVertex.js";
import "./ShadersInclude/bakedVertexAnimation.js";
/** @internal */
export declare const iblVoxelGridVertexShaderWGSL: {
    name: string;
    shader: string;
};
