import { Nullable } from "@babylonjs/core/types"; import { IScene } from "../glTFLoaderInterfaces"; import { IGLTFLoaderExtension } from "../glTFLoaderExtension"; import { GLTFLoader } from "../glTFLoader"; /** * [Specification](https://github.com/KhronosGroup/glTF/blob/eb3e32332042e04691a5f35103f8c261e50d8f1e/extensions/2.0/Khronos/EXT_lights_image_based/README.md) (Experimental) */ export declare class EXT_lights_image_based implements IGLTFLoaderExtension { /** The name of this extension. */ readonly name = "EXT_lights_image_based"; /** Defines whether this extension is enabled. */ enabled: boolean; private _loader; private _lights?; /** @hidden */ constructor(loader: GLTFLoader); /** @hidden */ dispose(): void; /** @hidden */ onLoading(): void; /** @hidden */ loadSceneAsync(context: string, scene: IScene): Nullable>; private _loadLightAsync; }