{
	"name": "@barclah/jolt-physics",
	"version": "0.31.0",
	"description": "A WebAssembly port of JoltPhysics, a rigid body physics and collision detection library, suitable for games and VR applications. Forked by Hunter Barclay for use in Synthesis.",
	"type": "module",
	"main": "dist/jolt-physics.wasm-compat.js",
	"types": "dist/jolt-physics.wasm-compat.d.ts",
	"exports": {
		".": {
			"types": "./dist/jolt-physics.wasm-compat.d.ts",
			"default": "./dist/jolt-physics.wasm-compat.js"
		},
		"./wasm": {
			"types": "./dist/jolt-physics.wasm.d.ts",
			"default": "./dist/jolt-physics.wasm.js"
		},
		"./wasm-compat": {
			"types": "./dist/jolt-physics.wasm-compat.d.ts",
			"default": "./dist/jolt-physics.wasm-compat.js"
		},
		"./asm": {
			"types": "./dist/jolt-physics.d.ts",
			"default": "./dist/jolt-physics.js"
		},
		"./wasm-multithread": {
			"types": "./dist/jolt-physics.multithread.wasm.d.ts",
			"default": "./dist/jolt-physics.multithread.wasm.js"
		},
		"./wasm-compat-multithread": {
			"types": "./dist/jolt-physics.multithread.wasm-compat.d.ts",
			"default": "./dist/jolt-physics.multithread.wasm-compat.js"
		},
		"./jolt-physics.wasm.wasm": "./dist/jolt-physics.wasm.wasm",
		"./jolt-physics.multithread.wasm.wasm": "./dist/jolt-physics.multithread.wasm.wasm",
		"./package.json": "./package.json"
	},
	"scripts": {
		"build": "sh build.sh",
		"examples": "node serveexamples/serveexamples.cjs"
	},
	"homepage": "https://github.com/jrouwe/JoltPhysics.js",
	"repository": "https://github.com/jrouwe/JoltPhysics.js.git",
	"author": "barclah",
	"license": "MIT",
	"files": [
		"README.md",
		"LICENSE",
		"./dist/jolt-physics.js",
		"./dist/jolt-physics.d.ts",
		"./dist/jolt-physics.wasm-compat.js",
		"./dist/jolt-physics.wasm-compat.d.ts",
		"./dist/jolt-physics.wasm.js",
		"./dist/jolt-physics.wasm.d.ts",
		"./dist/jolt-physics.wasm.wasm",
		"./dist/jolt-physics.multithread.wasm-compat.js",
		"./dist/jolt-physics.multithread.wasm-compat.d.ts",
		"./dist/jolt-physics.multithread.wasm.js",
		"./dist/jolt-physics.multithread.wasm.d.ts",
		"./dist/jolt-physics.multithread.wasm.wasm",
		"./dist/types.d.ts",
		"asm",
		"wasm",
		"wasm-compat",
		"wasm-multithread",
		"wasm-compat-multithread"
	],
	"keywords": [
		"physics",
		"physics-engine",
		"physics-simulation",
		"simulation",
		"game-engine",
		"vr",
		"game-development",
		"webassembly",
		"wasm"
	],
	"devDependencies": {
		"express": "^4.19.2",
		"webidl-dts-gen": "^1.11.0"
	}
}
