import type { ObjectValues } from '../utils';

const POWER_UP_TARGET = {
  /** Affect the owner of the power-up */
  Self: 'Self',
  /** Affect a single Kart */
  Any: 'Any',
  /** Affect all the other Karts in game (must communicate to the server) */
  All: 'All',
} as const;

export type PowerUpTarget = ObjectValues<typeof POWER_UP_TARGET>;
