import { z } from 'zod';
export declare const damageEffectNameSchema: z.ZodEnum<{
    readonly GENERIC: "Generic";
    readonly TRAP_HIT: "Trap Hit";
    readonly PULSE_HIT: "Pulse Hit";
    readonly STAR_HIT_LEFT: "Star Hit Left";
    readonly STAR_HIT_RIGHT: "Star Hit Right";
    readonly SHOT_HIT: "Shot Hit";
    readonly SHORTCUT: "Shortcut";
    readonly BLUE_SHOT_HIT: "Blue Shot Hit";
}>;
export declare const damageTargetSchema: z.ZodEnum<{
    readonly ANY: "Any";
    readonly ALL: "All";
    readonly FIRST: "First";
    readonly LAST: "Last";
    readonly NEXT: "Next";
    readonly PREVIOUS: "Previous";
}>;
export declare const damageSchema: z.ZodObject<{
    name: z.ZodEnum<{
        readonly GENERIC: "Generic";
        readonly TRAP_HIT: "Trap Hit";
        readonly PULSE_HIT: "Pulse Hit";
        readonly STAR_HIT_LEFT: "Star Hit Left";
        readonly STAR_HIT_RIGHT: "Star Hit Right";
        readonly SHOT_HIT: "Shot Hit";
        readonly SHORTCUT: "Shortcut";
        readonly BLUE_SHOT_HIT: "Blue Shot Hit";
    }>;
    target: z.ZodEnum<{
        readonly ANY: "Any";
        readonly ALL: "All";
        readonly FIRST: "First";
        readonly LAST: "Last";
        readonly NEXT: "Next";
        readonly PREVIOUS: "Previous";
    }>;
    sound: z.ZodEnum<{
        readonly BATTLE_GOD_ACTIVATION: "battle_god_activation.mp3";
        readonly BATTLE_LASER_ACTIVATION: "battle_laser_activation.mp3";
        readonly BATTLE_LASER_DAMAGE: "battle_laser_damage.mp3";
        readonly BATTLE_PULSE_ACTIVATION: "battle_pulse_activation.mp3";
        readonly BATTLE_PULSE_DAMAGE: "battle_pulse_damage.mp3";
        readonly BATTLE_SHIELD_ACTIVATION: "battle_shield_activation.mp3";
        readonly BATTLE_SHOT_ACTIVATION: "battle_shot_activation.mp3";
        readonly BATTLE_SHOT_DAMAGE: "battle_shot_damage.mp3";
        readonly BATTLE_STAR_DAMAGE: "battle_star_damage.mp3";
        readonly BATTLE_TRAP_ACTIVATION: "battle_trap_activation.mp3";
        readonly BATTLE_TRAP_DAMAGE: "battle_trap_damage.mp3";
        readonly BATTLE_TURBO_ACTIVATION: "battle_turbo_activation.mp3";
        readonly COUNTDOWN_3_2_1: "countdown_3_2_1.mp3";
        readonly EMERGENCY_ALERT: "emergency_alert.mp3";
        readonly ENGINE_START: "engine_start.mp3";
        readonly FINAL_LAP_MARIO_KART: "final_lap_mario_kart.mp3";
        readonly KART_SKIDING: "kart_skiding.mp3";
        readonly PICK_COIN_X2: "pick_coin_x2.mp3";
        readonly POWER_UP_SELECTION: "power_up_selection.mp3";
        readonly SAD_TRUMPET_LOSER: "sad_trumpet_loser.mp3";
        readonly SYSTEM_STARTED: "system_started.mp3";
        readonly WARNING_ALERT_THIS_IS_NOT_A_TEST: "warning_alert_this_is_not_a_test.mp3";
        readonly WINNER_LAUGH: "winner_laugh.mp3";
    }>;
    rgbEffect: z.ZodEnum<{
        readonly SHOW_COLOR_KART: "Show Color Kart";
        readonly STAR_EFFECT: "Star Effect";
        readonly RAY_EFFECT: "Ray Effect";
        readonly RAY_HIT_EFFECT: "Ray Hit Effect";
        readonly SPEED_BOOST_EFFECT: "Speed Boost Effect";
        readonly CHARGED_POWER_EFFECT: "Charged Power Effect";
        readonly ROULETTE_EFFECT: "Roulette Effect";
        readonly SHIELD_EFFECT: "Shield Effect";
        readonly BROKEN_SHIELD_EFFECT: "Broken Shield Effect";
        readonly HIT_RIGHT_EFFECT: "Hit Right Effect";
        readonly HIT_LEFT_EFFECT: "Hit Left Effect";
        readonly HIT_FRONT_EFFECT: "Hit Front Effect";
        readonly HIT_BACK_EFFECT: "Hit Back Effect";
        readonly HIT_DISK_EFFECT: "Hit Disk Effect";
        readonly BALL_SHOT_EFFECT: "Ball Shot Effect";
        readonly DISK_SHOT_EFFECT: "Disk Shot Effect";
        readonly EMERGENCY_EFFECT: "Emergency Effect";
        readonly WAIT_EFFECT: "Wait Effect";
    }>;
    amount: z.ZodNumber;
    flagMediaName: z.ZodEnum<{
        readonly HEART_00: "heart_00";
        readonly HEART_01: "heart_01";
        readonly HEART_02: "heart_02";
        readonly HEART_03: "heart_03";
        readonly HEART_04: "heart_04";
        readonly HEART_05: "heart_05";
        readonly HEART_06: "heart_06";
        readonly HEART_07: "heart_07";
        readonly HEART_08: "heart_08";
        readonly HEART_09: "heart_09";
        readonly HEART_10: "heart_10";
        readonly HEART_11: "heart_11";
        readonly HEART_12: "heart_12";
        readonly SMILE: "smile";
        readonly POOP: "poop";
        readonly HEART: "heart";
        readonly LAUGH_WITH_TONGUE_FACE: "laugh_with_tongue_face";
        readonly LAUGH_WITH_TONGUE_AND_GLASSES_FACE: "laugh_with_tongue_and_glasses_face";
        readonly WINK_TO_SMILE_FACE: "wink_to_smile_face";
        readonly LAUGH_WITH_TONGUE_AND_HELMET: "laugh_with_tongue_and_helmet";
        readonly BLUE_SMILE_FACE: "blue_smile_face";
        readonly BLUE_SMILE_FACE_TO_PINK: "blue_smile_face_to_pink";
        readonly PINK_FACE_WITH_GLASSES_TO_BLUE: "pink_face_with_glasses_to_blue";
        readonly BLUE_CRYING_FACE: "blue_crying_face";
        readonly BLUSH_SMILE_FACE_TO_SMILE: "blush_smile_face_to_smile";
        readonly CRYING_FACE: "crying_face";
        readonly ANGRY_FACE: "angry_face";
        readonly IN_LOVE_FACE: "in_love_face";
        readonly FACE_WITH_GLASSES: "face_with_glasses";
        readonly DEVIL: "devil";
        readonly GHOST: "ghost";
        readonly SKULL: "skull";
        readonly LIKE: "like";
        readonly RANDOM_EFFECT: "random_effect";
        readonly HELMET_BLACK_BACKGROUND: "helmet_black_background";
        readonly ELECTROCUTED: "electrocuted";
        readonly THUNDER_EXPLOSION: "thunder_explosion";
        readonly SHIELD_BLUE_TO_PINK: "shield_blue_to_pink";
        readonly FALLING_OIL_DROP: "falling_oil_drop";
        readonly OIL_DROP_COLORS: "oil_drop_colors";
        readonly TURBO: "turbo";
        readonly FIREBALL: "fireball";
        readonly HIT_EFFECT: "hit_effect";
        readonly SLOW_SNAIL: "slow_snail";
        readonly NITRO_BOTTLE: "nitro_bottle";
        readonly ROCKET_LAUNCHING: "rocket_launching";
        readonly SPEED_METER_INCREASING: "speed_meter_increasing";
        readonly THREE_TWO_ONE_RACE_START: "three_two_one_race_start";
        readonly VICTORY: "victory";
        readonly DANGER_YELLOW_AND_RED: "danger_yellow_and_red";
        readonly DANGER_RED_AND_WHITE_RED: "danger_red_and_white_red";
        readonly REPAIR_TOOLS: "repair_tools";
        readonly BR_CHANGE_COLOR: "br_change_color";
        readonly STATIC_HELMET: "static_helmet";
        readonly STATIC_LIGHTNING: "static_lightning";
        readonly STATIC_SHIELD: "static_shield";
        readonly STATIC_OIL_DROP: "static_oil_drop";
        readonly STATIC_EXHAUST: "static_exhaust";
        readonly STATIC_FIREBALL: "static_fireball";
        readonly STATIC_BEATING_HEART: "static_beating_heart";
        readonly STATIC_SPEED_PAD: "static_speed_pad";
    }>;
}, z.core.$strip>;
