import type { ObjectValues } from '../utils';
declare const POWER_UP_TARGET: {
    /** Affect the owner of the power-up */
    readonly Self: "Self";
    /** Affect a single Kart */
    readonly Any: "Any";
    /** Affect all the other Karts in game (must communicate to the server) */
    readonly All: "All";
};
export type PowerUpTarget = ObjectValues<typeof POWER_UP_TARGET>;
export {};
