export interface SocketGameTrackClientToServerEventsParams {
    'game-track:init': {
        macAddress: string;
    };
    /** Emergency Button Pressed phisicaly */
    'game-track:emergency:buttonPressed': {
        macAddress: string;
    };
    /** Emergency Button released phisicaly */
    'game-track:emergency:buttonReleased': {
        macAddress: string;
    };
}
