import { Damage, FLAG_MEDIA_NAME } from '../domains';

export const allDamages: Damage[] = [
  {
    name: 'Pulse Hit',
    target: 'All',
    sound: 'battle_pulse_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.ELECTROCUTED,
  },
  {
    name: 'Trap Hit',
    target: 'Any',
    sound: 'battle_trap_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.OIL_DROP_COLORS,
  },
  {
    name: 'Star Hit Left',
    target: 'Any',
    sound: 'battle_star_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.HIT_EFFECT,
  },
  {
    name: 'Star Hit Right',
    target: 'Any',
    sound: 'battle_star_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.HIT_EFFECT,
  },
  {
    name: 'Shot Hit',
    target: 'Any',
    sound: 'battle_shot_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.HIT_EFFECT,
  },
  {
    name: 'Blue Shot Hit',
    target: 'First',
    sound: 'battle_shot_damage.mp3',
    rgbEffect: 'Ray Hit Effect',
    amount: 1,
    flagMediaName: FLAG_MEDIA_NAME.HIT_EFFECT,
  },
];
