/**
 * Shared constants for DrawHelper implementations across all game engines.
 * These constants ensure consistency between PlayCanvas, ThreeJS, and BabylonJS implementations.
 */
/**
 * Default material properties for different geometry types
 */
export declare const MATERIAL_DEFAULTS: {
    /** Depth bias to prevent z-fighting between faces and edges */
    readonly DEPTH_BIAS: 2;
    /** Slope-dependent depth bias */
    readonly SLOPE_DEPTH_BIAS: 2;
    /** Metalness values for PBR materials */
    readonly METALNESS: {
        /** For VERB surfaces */
        readonly SURFACE: 0.5;
        /** For JSCAD meshes */
        readonly JSCAD: 0.4;
        /** For OCCT shapes */
        readonly OCCT: 0.4;
        /** For Manifold shapes */
        readonly MANIFOLD: 0.5;
    };
    /** Roughness values for PBR materials (inverse of gloss) */
    readonly ROUGHNESS: {
        /** For VERB surfaces */
        readonly SURFACE: 0.7;
        /** For JSCAD meshes */
        readonly JSCAD: 0.6;
        /** For OCCT shapes */
        readonly OCCT: 0.8;
        /** For Manifold shapes */
        readonly MANIFOLD: 0.7;
    };
    /** Gloss values for PBR materials (PlayCanvas uses gloss instead of roughness) */
    readonly GLOSS: {
        /** For VERB surfaces */
        readonly SURFACE: 0.3;
        /** For JSCAD meshes */
        readonly JSCAD: 0.4;
        /** For OCCT shapes */
        readonly OCCT: 0.2;
        /** For Manifold shapes */
        readonly MANIFOLD: 0.3;
    };
};
/**
 * Default geometry rendering options
 */
export declare const GEOMETRY_DEFAULTS: {
    /** Default line width for polylines and edges */
    readonly LINE_WIDTH: 2;
    /** Default point/sphere size */
    readonly POINT_SIZE: 0.1;
    /** Default opacity (fully opaque) */
    readonly OPACITY: 1;
    /** Default edge width for OCCT shapes */
    readonly EDGE_WIDTH: 2;
    /** Default vertex size for OCCT shapes */
    readonly VERTEX_SIZE: 0.03;
    /** Default tessellation precision for OCCT shapes */
    readonly PRECISION: 0.01;
    /** Default edge index label height */
    readonly EDGE_INDEX_HEIGHT: 0.06;
    /** Default face index label height */
    readonly FACE_INDEX_HEIGHT: 0.06;
    /** Default text line spacing */
    readonly TEXT_LINE_SPACING: 1.5;
    /** Default text vertical offset */
    readonly TEXT_VERTICAL_OFFSET: 0.05;
    /** Default polyline width adjustment */
    readonly POLYLINE_WIDTH: 0.2;
};
/**
 * Default color values (hex strings)
 */
export declare const DEFAULT_COLORS: {
    /** Default color for basic geometry */
    readonly DEFAULT: "#ff0000";
    /** Default edge color for OCCT shapes */
    readonly EDGE: "#ffffff";
    /** Default polyline color */
    readonly POLYLINE: "#ff00ff";
    /** Default vertex color for OCCT shapes */
    readonly VERTEX: "#ffaaff";
    /** Default face color for OCCT shapes */
    readonly FACE: "#ff0000";
    /** Default back face color - blue to distinguish face orientation */
    readonly BACK_FACE: "#0000ff";
    /** Default edge index label color */
    readonly EDGE_INDEX: "#ff00ff";
    /** Default face index label color */
    readonly FACE_INDEX: "#0000ff";
    /** Default cross-section color for Manifold */
    readonly CROSS_SECTION: "#ff00ff";
};
/**
 * Material cache configuration
 */
export declare const CACHE_CONFIG: {
    /** Maximum number of materials to cache per scene */
    readonly MAX_MATERIALS: 1000;
    /** Precision for alpha value comparison (decimal places) */
    readonly ALPHA_PRECISION: 4;
};
/**
 * Logging levels for DrawHelper
 */
export declare enum LogLevel {
    NONE = 0,
    ERROR = 1,
    WARN = 2,
    INFO = 3,
    DEBUG = 4
}
/**
 * Type definitions for constants
 */
export type MaterialDefaults = typeof MATERIAL_DEFAULTS;
export type GeometryDefaults = typeof GEOMETRY_DEFAULTS;
export type DefaultColors = typeof DEFAULT_COLORS;
export type CacheConfig = typeof CACHE_CONFIG;
