import * as Inputs from "../../inputs/manifold-inputs";
import * as Manifold3D from "manifold-3d";
export declare class ManifoldShapes {
    private manifold;
    constructor(wasm: Manifold3D.ManifoldToplevel);
    manifoldFromMesh(inputs: Inputs.Manifold.CreateFromMeshDto): Manifold3D.Manifold;
    cube(inputs: Inputs.Manifold.CubeDto): Manifold3D.Manifold;
    sphere(inputs: Inputs.Manifold.SphereDto): Manifold3D.Manifold;
    tetrahedron(): Manifold3D.Manifold;
    cylinder(inputs: Inputs.Manifold.CylinderDto): Manifold3D.Manifold;
}
