import PlayerThirdPartyLicensingErrorAction from './PlayerThirdPartyLicensingErrorAction';
/**
 * @export
 * @class PlayerThirdPartyLicensing
 */
export declare class PlayerThirdPartyLicensing {
    /**
     * URL to your license check server (required)
     * @type {string}
     * @memberof PlayerThirdPartyLicensing
     */
    licenseCheckServer?: string;
    /**
     * Timeout in ms (required)
     * @type {number}
     * @memberof PlayerThirdPartyLicensing
     */
    licenseCheckTimeout?: number;
    /**
     * Specify if the Licensing Request should fail or not on Third Party Licensing Error (required)
     * @type {PlayerThirdPartyLicensingErrorAction}
     * @memberof PlayerThirdPartyLicensing
     */
    errorAction?: PlayerThirdPartyLicensingErrorAction;
    /**
     * Specify if the Licensing Request should fail or not on Third Party Licensing timeout (required)
     * @type {PlayerThirdPartyLicensingErrorAction}
     * @memberof PlayerThirdPartyLicensing
     */
    timeoutAction?: PlayerThirdPartyLicensingErrorAction;
    constructor(obj?: Partial<PlayerThirdPartyLicensing>);
}
export default PlayerThirdPartyLicensing;
