/// import { Props } from "@blueprintjs/core"; import { ItemListRenderer } from "./itemListRenderer"; import { ItemRenderer } from "./itemRenderer"; import { CreateNewItem } from "./listItemsUtils"; import { ItemListPredicate, ItemPredicate } from "./predicate"; /** * Equality test comparator to determine if two {@link ListItemsProps} items are equivalent. * * @return `true` if the two items are equivalent. */ export declare type ItemsEqualComparator = (itemA: T, itemB: T) => boolean; /** * Union of all possible types for {@link ListItemsProps#itemsEqual}. */ export declare type ItemsEqualProp = ItemsEqualComparator | keyof T; /** @deprecated use ListItemsProps */ export declare type IListItemsProps = ListItemsProps; /** Reusable generic props for a component that operates on a filterable, selectable list of `items`. */ export interface ListItemsProps extends Props { /** * The currently focused item for keyboard interactions, or `null` to * indicate that no item is active. If omitted or `undefined`, this prop will be * uncontrolled (managed by the component's state). Use `onActiveItemChange` * to listen for updates. */ activeItem?: T | CreateNewItem | null; /** Array of items in the list. */ items: T[]; /** * Specifies how to test if two items are equal. By default, simple strict * equality (`===`) is used to compare two items. * * If your items have a unique identifier field, simply provide the name of * a property on the item that can be compared with strict equality to * determine equivalence: `itemsEqual="id"` will check `a.id === b.id`. * * If more complex comparison logic is required, provide an equality * comparator function that returns `true` if the two items are equal. The * arguments to this function will never be `null` or `undefined`, as those * values are handled before calling the function. */ itemsEqual?: ItemsEqualProp; /** * Determine if the given item is disabled. Provide a callback function, or * simply provide the name of a boolean property on the item that exposes * its disabled state. */ itemDisabled?: keyof T | ((item: T, index: number) => boolean); /** * Customize querying of entire `items` array. Return new list of items. * This method can reorder, add, or remove items at will. * (Supports filter algorithms that operate on the entire set, rather than individual items.) * * If `itemPredicate` is also defined, this prop takes priority and the other will be ignored. */ itemListPredicate?: ItemListPredicate; /** * Customize querying of individual items. * * __Filtering a list of items.__ This function is invoked to filter the * list of items as a query is typed. Return `true` to keep the item, or * `false` to hide. This method is invoked once for each item, so it should * be performant. For more complex queries, use `itemListPredicate` to * operate once on the entire array. For the purposes of filtering the list, * this prop is ignored if `itemListPredicate` is also defined. * * __Matching a pasted value to an item.__ This function is also invoked to * match a pasted value to an existing item if possible. In this case, the * function will receive `exactMatch=true`, and the function should return * true only if the item _exactly_ matches the query. For the purposes of * matching pasted values, this prop will be invoked even if * `itemListPredicate` is defined. */ itemPredicate?: ItemPredicate; /** * Custom renderer for an item in the dropdown list. Receives a boolean indicating whether * this item is active (selected by keyboard arrows) and an `onClick` event handler that * should be attached to the returned element. */ itemRenderer: ItemRenderer; /** * Custom renderer for the contents of the dropdown. * * The default implementation invokes `itemRenderer` for each item that passes the predicate * and wraps them all in a `Menu` element. If the query is empty then `initialContent` is returned, * and if there are no items that match the predicate then `noResults` is returned. */ itemListRenderer?: ItemListRenderer; /** * React content to render when query is empty. * If omitted, all items will be rendered (or result of `itemListPredicate` with empty query). * If explicit `null`, nothing will be rendered when query is empty. * * This prop is ignored if a custom `itemListRenderer` is supplied. */ initialContent?: React.ReactNode | null; /** * React content to render when filtering items returns zero results. * If omitted, nothing will be rendered in this case. * * This prop is ignored if a custom `itemListRenderer` is supplied. * * NOTE: if passing a `MenuItem`, ensure it has `roleStructure="listoption"` prop. */ noResults?: React.ReactNode; /** * Invoked when user interaction should change the active item: arrow keys * move it up/down in the list, selecting an item makes it active, and * changing the query may reset it to the first item in the list if it no * longer matches the filter. * * If the "Create Item" option is displayed and currently active, then * `isCreateNewItem` will be `true` and `activeItem` will be `null`. In this * case, you should provide a valid `CreateNewItem` object to the * `activeItem` _prop_ in order for the "Create Item" option to appear as * active. * * __Note:__ You can instantiate a `CreateNewItem` object using the * `getCreateNewItem()` utility exported from this package. */ onActiveItemChange?: (activeItem: T | null, isCreateNewItem: boolean) => void; /** * Callback invoked when an item from the list is selected, * typically by clicking or pressing `enter` key. */ onItemSelect: (item: T, event?: React.SyntheticEvent) => void; /** * Callback invoked when multiple items are selected at once via pasting. */ onItemsPaste?: (items: T[]) => void; /** * Callback invoked when the query string changes. */ onQueryChange?: (query: string, event?: React.ChangeEvent) => void; /** * If provided, allows new items to be created using the current query * string. This is invoked when user interaction causes one or many items to be * created, either by pressing the `Enter` key or by clicking on the "Create * Item" option. It transforms a query string into one or many items type. */ createNewItemFromQuery?: (query: string) => T | T[]; /** * Custom renderer to transform the current query string into a selectable * "Create Item" option. If this function is provided, a "Create Item" * option will be rendered at the end of the list of items. If this function * is not provided, a "Create Item" option will not be displayed. */ createNewItemRenderer?: (query: string, active: boolean, handleClick: React.MouseEventHandler) => JSX.Element | undefined; /** * Determines the position of the `createNewItem` within the list: first or * last. Only relevant when `createNewItemRenderer` is defined. * * @default 'last' */ createNewItemPosition?: "first" | "last"; /** * Whether the active item should be reset to the first matching item _every * time the query changes_ (via prop or by user input). * * @default true */ resetOnQuery?: boolean; /** * Whether the active item should be reset to the first matching item _when * an item is selected_. The query will also be reset to the empty string. * * @default false */ resetOnSelect?: boolean; /** * When `activeItem` is controlled, whether the active item should _always_ * be scrolled into view when the prop changes. If `false`, only changes * that result from built-in interactions (clicking, querying, or using * arrow keys) will scroll the active item into view. Ignored if the * `activeItem` prop is omitted (uncontrolled behavior). * * @default true */ scrollToActiveItem?: boolean; /** * Query string passed to `itemListPredicate` or `itemPredicate` to filter items. * This value is controlled: its state must be managed externally by attaching an `onChange` * handler to the relevant element in your `renderer` implementation. */ query?: string; } /** * Utility function for executing the {@link ListItemsProps#itemsEqual} prop to test * for equality between two items. * * @return `true` if the two items are equivalent according to `itemsEqualProp`. */ export declare function executeItemsEqual(itemsEqualProp: ItemsEqualProp | undefined, itemA: T | null | undefined, itemB: T | null | undefined): boolean;