Experimental:Analyze POP
Summary[edit]
The Analyze POP analyzes any point, vertex or primitive attributes of a POP, and outputs a single point containing the resulting statistics. It typically computes an average, minimum or maximum values of any attribute.
Attach an Analyze POP to a POP to DAT (and set its Transpose) to see what it comes up with.
If you select more than one attribute, or if you select all (*), it will append the attribute names of the input POP to all the output attribute names.
Tip: The results on the Analyze POP are a single point on the GPU. What you do with it next affects performance. The more you stay on the GPU the faster it will be. Pulling the results to the CPU and using them in parameters will be slower. You can get it to the CPU on the next frame (faster) by using a POP to CHOP but of course it's delayed. Or you can fully stay in the GPU’s POP world by passing the point as an input to other operators like to a Math Mix POP.
In the case of an attribute with multiple components, the analysis is per component. For example for P, Min(0) is the min X value, Min(1) is the min Y value. indexMin(0) is the index of the point with the min X value, IndexMin(1) is the index of the point with the min Y value.
It can optionaly output the sum and power of the samples of the input attribute.
As noted above it can output the index of the point (the point number) of the sample with the maximum or minimum value of the selected input attribute.
It is also possible to combine the components of a vector to a single component before performing the analysis, using the Combine Components menu.
Note: Palette: popViewer can show the ranges of all attributes.
See also: Accumulate POP, Histogram POP
Parameters - Analyze Page
attrsclass - ⊞ -
- Point
point-
- Vertex
vertex-
- Primitive
primitive-
group -
numgroupelements -
inputattrs - ⊞ -
- *
*-
appendattrname -
combine - ⊞ -
- Off
off-
- Add
add-
- Subtract
sub-
- Multiply
mul-
- Divide
div-
- Average
avg-
- Minimum
min-
- Maximum
max-
- Length
len-
avg -
centroid -
min -
max -
size -
minindex -
maxindex -
sum -
rmspower -
numpointsvertsprims -
numprimsbatch -
dimension -
pattrvals - ⊞ -
- Don't Create P Attribute
none-
- Input Attribute Average
avg-
- Input Attribute Centroid
centroid-
- Input Attribute Minimum
min-
- Input Attribute Maximum
max-
Parameters - Common Page
bypass -
delinputattrs -
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Analyze POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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