Experimental:Attribute Combine POP
Summary[edit]
The Attribute Combine POP takes multiple POP inputs and lets you choose attributes from each input by name or by pattern matching, and send the attributes to the output.
On the Inputs page is a set of sequential blocks to specify the inputs. For each block, you can either wire one input to the node, or using its In POP(s) parameter you can specify one or more POPs using pattern matching.
For each block you can use the In Attributes and pattern matching to specify which attribute(s) you want from that input. You can also specify a new name to rename the attributes.
For each block, if there is a name conflict with a prior input, the Duplicate Attributes menu will give you the choice to make up a new incremented attribute name, to use the first or last occurance of an attribute, or use only the first input's attribute.
Point, Vertex or Primitive Attributes: All attributes of the first in put are sent to then output. The from the Attribute Class menu you choose which attribute type you want to pass to the output (one only) from the rest of the outputs. For example you an merge the primitive attribute from all the inputs.
The Length Mismatch parameter lets you choose what to do when, say the input POPs don't have the same number of points. You can choose to not infor the user (None), or put a Warning on the node, or put an Error on the node. In any case, when there is a mismatch, for shorter inputs, you can choose to hold the values of the last points of the attributes, make them 0, make them 1, or do nothing.
This architecture for handling multiple inputs to POPs in the Attribute Combine POP is also part of numerous other POPs, such as the Math Combine POP, Math Mix POP, Blend POP, Merge POP and Switch POP.
Parameters - Inputs Page
attrclass - ⊞ -
- Point
point-
- Vertex
vertex-
- Primitive
primitive-
lengthmismatchnotif - ⊞ -
- Ignore
ignore-
- Warning
warning-
- Error
error-
lengthmismatchaction - ⊞ -
- Hold
hold-
- Repeat
repeat-
- Zero
zero-
- One
one-
- None
none-
duplicateattrs - ⊞ -
- Auto-Rename
autorename-
- Keep First
keepfirst-
- Keep Last
keeplast-
- Only Replace Attribs of First Input
replaceattribs-
input -
input0pop -
input0attrs - ⊞ -
- *
*-
input0renameto -
Parameters - Common Page
bypass -
delinputattrs -
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Attribute POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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