Experimental:Group POP
Summary[edit]
The Group POP lets you put sets of points or primitives into named groups so that you can then use the groups in other POPs, such as the Transform POP to affect only the elements of particular groups.
The groups are formed using 5 methods found on the Attribute, Thin, Pattern, Group and Bounding pages. You can choose to group points or primitives. On the Attribute page you can group based on the values of point or primitive attributes. On the Thin page you can group based on parameter-defined ranges, steps or randomly. You can group by Pattern Matching on the Pattern page. You can combine point or primitive groups on the Group page. You can include based on bounding ranges on any attribute on the Bounding page.
Conversions of groups can be done on the Edit page- renaming, conversion from point group to primitive group, etc.
Four of the grouping methods let you build the logic using sequential blocks of parameters. For example on the Attribute page, one block selects P(0) > 0 and another that selects P(1) < 0 and ANDed together they will group points in only a quarter of the space. Otherwise is common to build an attribute in a Math Mix POP and use it in the Group POP.
For pattern matching on the Pattern page: Pattern Matching.
See also Delete POP
Parameters - Create Page
grname -
entity - ⊞ -
- Primitives
primitive-
- Points
point-
debugcolor -
Parameters - Attribute Page
attr -
attr0combine - ⊞ -
- And
and-
- Or
or-
- Exclusive Or
xor-
- Not And
nand-
- Not Or
nor-
attr0inattr -
attr0func - ⊞ -
- <
lt-
- <=
lte-
- >
gt-
- >=
gte-
- ==
eq-
- !=
ne-
attr0value -
attr0invert -
Parameters - Thin Page
thinenabled -
thinoutrange -
thinrangestart -
thinrangelength -
thinstep -
thinrandom -
thinrandomseed -
thininvert -
Parameters - Pattern Page
pattern -
pattern0combine - ⊞ -
- And
and-
- Or
or-
- Exclusive Or
xor-
- Not And
nand-
- Not Or
nor-
pattern0pattern - ⊞ -
- *
*-
- *:4
*:4-
- 0-50
0-50-
- 0-50:2
0-50:2-
pattern0invert -
Parameters - Group Page
group -
group0combine - ⊞ -
- And
and-
- Or
or-
- Exclusive Or
xor-
- Not And
nand-
- Not Or
nor-
group0name -
group0invert -
Parameters - Bounding Page
bound -
bound0combine - ⊞ -
- And
and-
- Or
or-
- Exclusive Or
xor-
- Not And
nand-
- Not Or
nor-
bound0inattr -
bound0type - ⊞ -
- Bounding Box
usebbox-
- Bounding Sphere
usebsphere-
bound0translate - ⊞ -
- Translate
bound0translatex-
- Translate
bound0translatey-
- Translate
bound0translatez-
bound0rotate - ⊞ -
- Rotate
bound0rotatex-
- Rotate
bound0rotatey-
- Rotate
bound0rotatez-
bound0scale - ⊞ -
- Scale
bound0scalex-
- Scale
bound0scaley-
- Scale
bound0scalez-
bound0invert -
Parameters - Edit Page
cnvtype - ⊞ -
- Primitive to Point Group
topoint-
- Point to Primitive Group
toprim-
convertg -
cnvtname -
preserve -
oldname -
newname -
deletename -
Parameters - Common Page
bypass -
delinputattrs -
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Group POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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