Experimental:Pattern POP
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Summary[edit]
The Pattern POP is a generator that makes simple line strip shapes using elementary math functions in X, Y and Z. Alternately it can add a new attribute to an input POP using the elementary math functions.
The math functions include sine, cos, triangles, square waves, as well as ease in/out and random. Parameters control phase, repeats and re-ranging.
The Pattern POP can:
- make one or more 3D line strips generating a
Pattribute containing a different curve in X, Y and Z. (it can createTexat the same time). (generator) - add a new attribute (1-4 components) to an input POP, each component containing a separate type of curve. (filter)
- modify an existing attribute of an input POP by adding/multiplying the curve to it. (filter)
- create a POP that has no P attribute - just a curve in a new attribute. (generator)
See also: Curve POP, Math Mix POP
Parameters - Pattern Page
Number of Points
numpoints -
Cyclic
cyclic -
Connectivity
connectivity - ⊞ -
- None
none-
- Line Strip
linestrip-
- Lines
lines-
- Point Prims
points-
Parameter Size
parsize - ⊞ -
- 1
1-
- 2
2-
- 3
3-
- 4
4-
Type
type - ⊞ -
- Type
type0-
- Type
type1-
- Type
type2-
Seed
seed -
Number of Cycles
numcycles - ⊞ -
- Number of Cycles
numcycles0-
- Number of Cycles
numcycles1-
- Number of Cycles
numcycles2-
Step per Cycle
steppercycle - ⊞ -
- Step per Cycle
steppercycle0-
- Step per Cycle
steppercycle1-
- Step per Cycle
steppercycle2-
Bias
bias - ⊞ -
- Bias
bias0-
- Bias
bias1-
- Bias
bias2-
Phase
phase - ⊞ -
- Phase
phase0-
- Phase
phase1-
- Phase
phase2-
Exponent
exp - ⊞ -
- Exponent
exp0-
- Exponent
exp1-
- Exponent
exp2-
Map from Low
fromlow - ⊞ -
- Map from Low
fromlow0-
- Map from Low
fromlow1-
- Map from Low
fromlow2-
Map from High
fromhigh - ⊞ -
- Map from High
fromhigh0-
- Map from High
fromhigh1-
- Map from High
fromhigh2-
Map to Low
tolow - ⊞ -
- Map to Low
tolow0-
- Map to Low
tolow1-
- Map to Low
tolow2-
Map to High
tohigh - ⊞ -
- Map to High
tohigh0-
- Map to High
tohigh1-
- Map to High
tohigh2-
Reverse
reverse - ⊞ -
- Reverse
reverse0-
- Reverse
reverse1-
- Reverse
reverse2-
Line Break Each Cycle
linebreakcycle - ⊞ -
- Line Break Each Cycle
linebreakcycle0-
- Line Break Each Cycle
linebreakcycle1-
- Line Break Each Cycle
linebreakcycle2-
Closed
closed -
Output Line Break Attribute
outputlinebreakattr -
Texture Coordinates
texture - ⊞ -
- Off
off-
- Ramp Start to End
rampstartend-
- Ramp Per Cycle
ramppercycle-
Combine Operation
combineop - ⊞ -
- Set
set-
- Add
add-
- Multiply
mult-
Combine Attribute Scope
combineatttscope -
Output Attribute Scope
outputattrscope - ⊞ -
- P
P-
- N
N-
- Color
Color-
- Color.i012
Color.i012-
- Tex
Tex-
- PointScale
PointScale-
- LineWidth
LineWidth-
Override Automatic Attribute
overrideautoattr -
New Attribute Type
newattrtype - ⊞ -
- float
float-
- double
double-
- int
int-
- uint
uint-
- dir
dir-
- dbl dir
ddir-
New Attribute Number of Components
attrnumcomps - ⊞ -
- 1
1-
- 2
2-
- 3
3-
- 4
4-
New Attribute Default Value
newattrdefaultval - ⊞ -
- New Attribute Default Value
newattrdefaultval1-
- New Attribute Default Value
newattrdefaultval2-
- New Attribute Default Value
newattrdefaultval3-
- New Attribute Default Value
newattrdefaultval4-
Attribute Class
attrclass - ⊞ -
- Point
point-
- Vertex
vertex-
- Primitive
primitive-
Group
group -
Parameters - Common Page
Bypass
bypass -
Delete Input Attributes
delinputattrs -
Parameter Color Space
parmcolorspace - ⊞ - Controls how all color parameters on this node are interpreted. The color values as treated as being in the selected color space, and are converted to the Working Color Space before they are used as part of the node's operation. Note that this does not change the color space of the node itself, as that is always in the Working Color Space.
- sRGB
srgb- sRGB color space, with sRGB transfer function. Considered an SDR color space with respect to Reference White.
- sRGB - Linear
srgblinear- sRGB color space, with linear transfer function. Considered an SDR color space with respect to Reference White.
- Rec.601 (NTSC)
rec601ntsc- Rec.601 with NTSC primaries color space, with Rec.601 transfer function. Considered an SDR color space with respect to Reference White.
- Rec.709
rec709- Rec.709 color space, with Rec.709 (same as Rec.2020) transfer function. Considered an SDR color space with respect to Reference White.
- Rec.2020
rec2020- Rec.2020 color space, with Rec.2020 (same as Rec.709) transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3
dcip3- DCI-P3 color space, with D65 white point and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- DCI-P3 (D60)
dcip3d60- DCI-P3 "D60 sim" color space, with D60 white point, and 2.6 gamma transfer function. Considered an HDR color space with respect to Reference White.
- Display-P3 (D65)
displayp3d65- Display-P3 color space, with D65 white point, and sRGB gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACES2065-1
aces2065-1- ACES 2065-1 (also known as ACES AP0) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- ACEScg
acescg- ACEScg (also known as ACES AP1) color space, with a linear gamma transfer function. Considered an HDR color space with respect to Reference White.
- Passthrough
passthrough- When selected, the color values will be used as-is in the operation, without any modification or attempt to convert them into the Working Color Space.
Parameter Reference White
parmreferencewhite - ⊞ - When converting a parameter color value to the Working Color Space, this controls how it should be treated with respect to Reference White. If the Working Color Space is the same Reference White, then no adjustment is done. If they are different, then the Reference White level (brightness) of this color will be adjusted to the range expected by the Working Color Space. For example if the project is set to have a SDR Reference White of 120 nits, and the HDR Reference White is 80 nits, then a color of (1, 1, 1), which is 120 nits in the SDR color space, will be converted to be (1.5, 1.5, 1.5), which is 120 nits still in the HDR Working Color Space.
- Default For Color Space
default- Will use either the SDR or the HDR Reference White, based on the color space selected.
- Standard (SDR)
sdr- Will treat the Parameter Color Space as SDR for it's reference white value.
- High (HDR)
hdr- Will treat the Parameter Color Space as HDR for it's reference white value.
Operator Inputs
- Input 0: -
Info CHOP Channels
Extra Information for the Pattern POP can be accessed via an Info CHOP.
Common POP Info Channels
Common Operator Info Channels
- total_cooks - Number of times the operator has cooked since the process started.
- cook_time - Duration of the last cook in milliseconds.
- cook_frame - Frame number when this operator was last cooked relative to the component timeline.
- cook_abs_frame - Frame number when this operator was last cooked relative to the absolute time.
- cook_start_time - Time in milliseconds at which the operator started cooking in the frame it was cooked.
- cook_end_time - Time in milliseconds at which the operator finished cooking in the frame it was cooked.
- cooked_this_frame - 1 if operator was cooked this frame.
- warnings - Number of warnings in this operator if any.
- errors - Number of errors in this operator if any.
TouchDesigner Build:
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