{
  "id": "audio_binaural_chop",
  "name": "Audio Binaural CHOP",
  "displayName": "Audio Binaural CHOP",
  "category": "CHOP",
  "subcategory": "Audio",
  "version": "",
  "lastUpdated": "2025-08-07T07:49:56.915Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Audio_Binaural_CHOP.htm",
  "url": "",
  "description": "The Audio Binaural CHOP uses the Steam Audio API to convert from multi-channel speaker-based audio (eg. stereo, quadraphonic, 5.1, 7.1, etc.) to binaural using HRTF-based binaural rendering. The HRTF used is the default provided by Steam Audio.",
  "summary": "The Audio Binaural CHOP uses the Steam Audio API to convert from multi-channel speaker-based audio (eg. stereo, quadraphonic, 5.1, 7.1, etc.) to binaural using HRTF-based binaural rendering. The HRTF ",
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      "description": "When enabled, will be actively performing binaural rendering.",
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      "description": "inputformat -  - Select the input format to convert from. The input  is required to have the correct number of channels (eg. 6 for 5.1 Surround).\n\n stereo - 2 channels required in input. quadraphonic - 4 channels required in input. fiveone - 6 channels required in input. sevenone - 8 channels required in input. custom - Channel number is dependent on number of speakers in the mapping table. ambisonics - Channel number is dependent on the ambisonics order.",
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      "description": "stereo - 2 channels required in input. quadraphonic - 4 channels required in input. fiveone - 6 channels required in input. sevenone - 8 channels required in input. custom - Channel number is dependent on number of speakers in the mapping table. ambisonics - Channel number is dependent on the ambisonics order.",
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      "description": "ambisonicsorder - Used in conjunction with ambisonics input format. Supports ambisonics order 1-3 Determines how many channels are required from the input. Ambisonics order 1, 2, 3 require 4, 9, 16 channels respectively.",
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      "description": "listener - Optionally specify a listener object when using an ambisonics input. The listener's orientation will be applied before binaural rendering.",
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      "description": "mappingtable - A  Table that specifies the various speakers in the setup and their position. The Table must have 3 columns named x, y, z. Each row specifies an individual speaker, and the 3 columns specify its position. Used with the Custom Setup Input Format. The mapping table will require one channel per row from the input .",
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      "name": "Time Slice",
      "label": "Time Slice",
      "group": "General",
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      "description": "timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.",
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    {
      "id": null,
      "name": "Scope",
      "label": "Scope",
      "group": "General",
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      "description": "scope - To determine which channels get affected, some CHOPs use a  string on the Common page. See Pattern Matching.",
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      "description": "srselect -  - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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      "description": "first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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      "description": "exportmethod -  - This will determine how to connect the  channel to the parameter. Refer to the Export article for more information.\n\n datindex - Uses the docked  table and references the channel via the index of the channel in the . datname - Uses the docked  table and references the channel via the name of the channel in the . autoname - The channel is the full destination of where to export to, such has geo1/transform1:tx.",
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      "description": "autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.",
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      "description": "exporttable - The  used to hold the export information when using the  Table  Methods (See above).",
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    "audio",
    "binaural",
    "chop",
    "uses",
    "steam",
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