{
  "id": "joystick_chop",
  "name": "Joystick CHOP",
  "displayName": "Joystick CHOP",
  "category": "CHOP",
  "subcategory": "Generators",
  "version": "",
  "lastUpdated": "2025-08-07T07:50:02.504Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Joystick_CHOP.htm",
  "url": "",
  "description": "The Joystick CHOP outputs values for all 6 possible axes on any game controller (joysticks, game controllers, driving wheels, etc.), as well as up to 32 button, 2 sliders and 4 POV Hats.",
  "summary": "The Joystick CHOP outputs values for all 6 possible axes on any game controller (joysticks, game controllers, driving wheels, etc.), as well as up to 32 button, 2 sliders and 4 POV Hats.",
  "details": "",
  "usage": "",
  "tips": [],
  "warnings": [],
  "parameters": [
    {
      "id": null,
      "name": "Active",
      "label": "Active",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
      "minValue": null,
      "maxValue": null,
      "step": null,
      "menuItems": [
        "source"
      ],
      "menuLabels": [],
      "allowCustom": false,
      "maxLength": null,
      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "While on, the  receives information from joysticks and gamepads.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
      "isAnimatable": true,
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      "order": 0,
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      "lastUpdated": "2025-08-07T07:50:02.497Z",
      "rawData": {},
      "sourceElement": null
    },
    {
      "id": null,
      "name": "Joystick Source",
      "label": "Joystick Source",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
      "style": "",
      "defaultValue": null,
      "minValue": null,
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      "allowCustom": false,
      "maxLength": null,
      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "source - This menu will list up to 4 game controllers currently attached to the computer presented to the operating system as Player 1 through Player 4. The selected game controller is the one the  reads data from. If set to 'Default', the  will adopt the first game controller it finds.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
      "isAnimatable": true,
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      "isVisible": true,
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      "lastUpdated": "2025-08-07T07:50:02.502Z",
      "rawData": {},
      "sourceElement": null
    },
    {
      "id": null,
      "name": "Axis Range",
      "label": "Axis Range",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
      "style": "",
      "defaultValue": null,
      "minValue": null,
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      "allowCustom": false,
      "maxLength": null,
      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "axisrange -  - Select between and axis range of 0 to 1 or -1 to 1.\n\n negoneone - zeroone -",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
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      "lastUpdated": "2025-08-07T07:50:02.502Z",
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    },
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      "id": null,
      "name": "[-1, 1]",
      "label": "[-1, 1]",
      "group": "General",
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      "description": "negoneone - zeroone -",
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      "label": "X Axis",
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      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "xaxis - The name of the channel that records the X-axis position of the game controller.",
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      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
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      "id": null,
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      "label": "Y Axis",
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      "type": "float",
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      "description": "yaxis - The name of the channel that records the Y-axis position of the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
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    },
    {
      "id": null,
      "name": "Invert Y Axis",
      "label": "Invert Y Axis",
      "group": "General",
      "page": "",
      "type": "float",
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      "arraySize": 1,
      "dimensions": 1,
      "description": "yaxisinvert - Inverts the Y axis.",
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      "examples": [],
      "isReadOnly": false,
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      "isHidden": false,
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    },
    {
      "id": null,
      "name": "Z Axis",
      "label": "Z Axis",
      "group": "General",
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      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "dimensions": 1,
      "description": "zaxis - The name of the channel that records the Z-axis position of the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
      "isAnimatable": true,
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    },
    {
      "id": null,
      "name": "X Rotation",
      "label": "X Rotation",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "xrot - The names of the channels that record the X-rotation axis position of the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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    },
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      "id": null,
      "name": "Y Rotation",
      "label": "Y Rotation",
      "group": "General",
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      "type": "float",
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      "isArray": false,
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      "dimensions": 1,
      "description": "yrot - The names of the channels that record the Y-rotation axis position of the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
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      "id": null,
      "name": "Invert Y Rotation",
      "label": "Invert Y Rotation",
      "group": "General",
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      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
      "minValue": null,
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      "allowCustom": false,
      "maxLength": null,
      "pattern": null,
      "isArray": false,
      "arraySize": 1,
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      "description": "yrotinvert - Invert the rotation direction around the Y axis.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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      "name": "Z Rotation",
      "label": "Z Rotation",
      "group": "General",
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      "type": "float",
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      "style": "",
      "defaultValue": null,
      "minValue": null,
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      "description": "zrot - The names of the channels that record the Z-rotation axis position of the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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      "lastUpdated": "2025-08-07T07:50:02.502Z",
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    },
    {
      "id": null,
      "name": "Slider 1",
      "label": "Slider 1",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "slider0 - The name of the channel that records the position of the first slider on the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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    {
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      "name": "Slider 2",
      "label": "Slider 2",
      "group": "General",
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      "type": "float",
      "dataType": "number",
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      "dimensions": 1,
      "description": "slider1 - The name of the channel that records the position of the second slider on the game controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
      "isAnimatable": true,
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    },
    {
      "id": null,
      "name": "Button Array",
      "label": "Button Array",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
      "minValue": null,
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      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "buttonarray - The names of the channels for the buttons on the game controller. This  can handle up to 32 buttons.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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      "lastUpdated": "2025-08-07T07:50:02.502Z",
      "rawData": {},
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    },
    {
      "id": null,
      "name": "POV Hat Array",
      "label": "POV Hat Array",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
      "style": "",
      "defaultValue": null,
      "minValue": null,
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      "maxLength": null,
      "pattern": null,
      "isArray": false,
      "arraySize": 1,
      "dimensions": 1,
      "description": "povarrray - The names of the channels for the POV Hats. This  can handle up to 4 POV Hats. The channels a POV hat is split up into are POVHatName_X and POVHatName_Y.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
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    },
    {
      "id": null,
      "name": "POV Hat State Array",
      "label": "POV Hat State Array",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
      "style": "",
      "defaultValue": null,
      "minValue": null,
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      "allowCustom": false,
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      "arraySize": 1,
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      "description": "povstatearray -",
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    },
    {
      "id": null,
      "name": "Connected",
      "label": "Connected",
      "group": "General",
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      "type": "float",
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      "maxLength": null,
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      "arraySize": 1,
      "dimensions": 1,
      "description": "connected - Creates a channel that reports the state of connection of the controller.",
      "tooltip": "",
      "help": "",
      "units": "",
      "examples": [],
      "isReadOnly": false,
      "isAdvanced": false,
      "isHidden": false,
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    },
    {
      "id": null,
      "name": "Axis Dead Zone",
      "label": "Axis Dead Zone",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
      "style": "",
      "defaultValue": null,
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      "description": "axisdeadzone - This value defines how much of the area in the center of the joystick is considered 'dead zone'. When a joystick axis is in this dead zone it is considered to be centered. This value applies to all normal axes and rotation axes. This value is a percentage that defaults to 7%.",
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      "description": "rate - The sample rate of the channels, in samples per second.",
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      "description": "right -  - The right extend conditions (after range).\n\n hold - Hold the current value of the channel. slope - Continue the slope after the end of the channel. cycle - Cycle the channel repeatedly. mirror - Cycle the channel repeatedly, mirroring every other cycle. default - Use the constant value specified in the Default Value parameter.",
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      "description": "defval - The value used for the Default Value extend condition.",
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      "name": "Time Slice",
      "label": "Time Slice",
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      "description": "timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.",
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      "description": "scope - To determine which channels get affected, some CHOPs use a  string on the Common page.",
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      "description": "srselect -  - Handle cases where multiple input CHOPs' sample rates are different. When Resampling occurs, the curves are interpolated according to the Interpolation Method Option, or \"Linear\" if the Interpolate Options are not available.\n\n first - Use rate of first input to resample others. max - Resample to the highest sample rate. min - Resample to the lowest sample rate. err - Doesn't accept conflicting sample rates.",
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