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  "name": "Sort SOP",
  "displayName": "Sort SOP",
  "category": "SOP",
  "subcategory": "Generators",
  "version": "",
  "lastUpdated": "2025-08-07T07:50:09.779Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Sort_SOP.htm",
  "url": "",
  "description": "The Sort SOP allows you to sort points and primitives in different ways. Sometimes the primitives are arranged in the desired order, but the point order is not. There are many possible combinations. To sort vertices, use the Primitive SOP.",
  "summary": "The Sort SOP allows you to sort points and primitives in different ways. Sometimes the primitives are arranged in the desired order, but the point order is not. There are many possible combinations. T",
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  "usage": "",
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      "id": null,
      "name": "Point Sort",
      "label": "Point Sort",
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      "description": "none - No sorting is applied. vtxord - Order points in same order as vertices. byx - Sort according to X position. byy - Sort according to Y position. byz - Sort according to Z position. rev - Reverse the point order. seed - Randomize point order using the specified seed without changing the point positions. shift - Shift points by the amount specified on the Offset parameter. prox - Sort points by their proximity to the specified point. vector - Sorts points along either a user or object-defined vector. object - Sorts points based on distance to the object specified in the Vector Object parameter. neighbour - Reorders points based on next closest. Slow nxn search.",
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      "name": "Seed",
      "label": "Seed",
      "group": "General",
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      "description": "pointseed - The random seed when  is set to .",
      "tooltip": "",
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      "isReadOnly": false,
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      "id": null,
      "name": "Offset",
      "label": "Offset",
      "group": "General",
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      "description": "pointoffset - Shift point order by the amount specified on the offset line.",
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      "name": "Point",
      "label": "Point",
      "group": "General",
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      "description": "pointprox -  - The X, Y and Z coordinates to reference when sorting by .\n\n pointproxx - pointproxy - pointproxz -",
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      "name": "X",
      "label": "X",
      "group": "General",
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      "description": "pointproxx - pointproxy - pointproxz -",
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      "id": null,
      "name": "Vector Object",
      "label": "Vector Object",
      "group": "General",
      "page": "",
      "type": "float",
      "dataType": "number",
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      "defaultValue": null,
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      "description": "pointobj - Sort points along a vector defined by the object's transformation values.",
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      "id": null,
      "name": "Vector",
      "label": "Vector",
      "group": "General",
      "page": "",
      "type": "float",
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      "description": "pointdir -  - Allows you to specify a unique vector along which points can be sorted.\n\n pointdirx - pointdiry - pointdirz -",
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      "id": null,
      "name": "Primitive Sort",
      "label": "Primitive Sort",
      "group": "General",
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      "description": "primsort -  - Sort the primitives according to the following criteria:\n\n none - No sorting is applied. byx - Sort according to X position. byy - Sort according to Y position. byz - Sort according to Z position. bytype - rev - Reverse primitive order. seed - Randomize primitive order using the specified seed without changing the primitive positions. shift - Shift primitives by the amount the specified on the Offset parameter. prox - Sort primitives by their proximity to the specified point. vector - Sorts primitives along either a user or object-defined vector. object - Sorts primitive based on distance to the object specified in the Vector Object parameter.",
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      "id": null,
      "name": "Particle Sort",
      "label": "Particle Sort",
      "group": "General",
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      "description": "partsort -  - Sort the primitives according to the following criteria:\n\n none - No sorting is applied. byx - Sort according to X position. byy - Sort according to Y position. byz - Sort according to Z position. rev - Reverse particle order. shift - Shift particles by the amount the specified on the Offset parameter. prox - Sort particle by their proximity to the specified point. vector - Sorts particles along either a user or object-defined vector. object - Sorts particles based on distance to the object specified in the Vector Object parameter.",
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      "name": "Reverse Results",
      "label": "Reverse Results",
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      "description": "partreverse - Reverses the result from the Particle Sort as defined above.",
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