{
  "id": "touch_in_chop",
  "name": "Touch In CHOP",
  "displayName": "Touch In CHOP",
  "category": "CHOP",
  "subcategory": "Generators",
  "version": "",
  "lastUpdated": "2025-08-07T07:50:11.198Z",
  "sourceFile": "C:\\Program Files\\Derivative\\TouchDesigner\\Samples\\Learn\\OfflineHelp\\https.docs.derivative.ca\\Touch_In_CHOP.htm",
  "url": "",
  "description": "The Touch In CHOP can be used to create a high speed connection between two TouchDesigner processes via CHOPs.",
  "summary": "The Touch In CHOP can be used to create a high speed connection between two TouchDesigner processes via CHOPs.",
  "details": "",
  "usage": "",
  "tips": [],
  "warnings": [],
  "parameters": [
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      "id": null,
      "name": "Protocol",
      "label": "Protocol",
      "group": "General",
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      "description": "Selects which network protocol to use to transfer data.",
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      "lastUpdated": "2025-08-07T07:50:11.189Z",
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      "id": null,
      "name": "Streaming (TCP/IP)",
      "label": "Streaming (TCP/IP)",
      "group": "General",
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      "type": "float",
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      "description": "streaming - msging - multicastmsging -",
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      "id": null,
      "name": "Address",
      "label": "Address",
      "group": "General",
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      "description": "address - The computer name or IP address of the server computer. You can use an IP address (e.g. 100.123.45.78) or the computer's network name can be used directly. If you put \"localhost\", it means the other end of the pipe is on the same computer.",
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      "name": "Network Port",
      "label": "Network Port",
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      "description": "port - The network port of the server.",
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      "id": null,
      "name": "Active",
      "label": "Active",
      "group": "General",
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      "type": "float",
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      "description": "active - While on, the  receives information from the pipe or server. While off, no updating occurs. Data sent by a server is lost, but a pipe will store the data until  is turned on again. If in Network mode, turning this parameter on initiates a connection, and turning it off breaks the connection.",
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      "group": "General",
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      "description": "queuetarget - The target queue length the  will attempt to maintain.",
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      "label": "Queue Target Unit",
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      "description": "queuetargetunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.",
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      "id": null,
      "name": "Queue Variance",
      "label": "Queue Variance",
      "group": "General",
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      "type": "float",
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      "description": "queuevariance - The range around the Queue Target that's acceptable. If the queue's length is within the target and variance range, the  will not bother to adjust the queue length.",
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      "description": "queuevarianceunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.",
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      "name": "Maximum Queue",
      "label": "Maximum Queue",
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      "description": "maxqueue - The maximum size of the queue when full. Incoming samples will be dropped if the maximum queue is reached.",
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      "name": "Max Queue Unit",
      "label": "Max Queue Unit",
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      "description": "maxqueueunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.",
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      "name": "Queue Adjust Time",
      "label": "Queue Adjust Time",
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      "type": "float",
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      "description": "adjusttime - Specifies how often to repeat/drop a samples in order to get closer to the queue target range. If the value = 1 and the units = seconds, then it will try to repeat/drop a sample once per second to maintain the queue target set in the  and  parameters above.",
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      "name": "Adjust Unit",
      "label": "Adjust Unit",
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      "description": "adjusttimeunit - Choose between using Samples, Frames, or Seconds as the units for this parameter.",
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      "id": null,
      "name": "Recover Outside Range",
      "label": "Recover Outside Range",
      "group": "General",
      "page": "",
      "type": "float",
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      "description": "recover - If the queue size goes outside of the target size range for more than the 'adjust time', then if this option is on it will stop delivering new data or throw away a lot of data, until queue size is back in the middle of the min/max target. If this option is of the queue size will be slowly inched towards the target size instead (by dropping or repeating single frames every once in a while).",
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      "name": "Use Synced Ports",
      "label": "Use Synced Ports",
      "group": "General",
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      "description": "syncports -  - This parameter lets you send the the data in a single global pipe if required. This can be important if various data streams must be sent in frame sync.\n\n off - Uses separate ports for each port number assigned. on - Uses a single global pipe for all Touch Out CHOPs using this Transfer Port Type. The global pipe uses port 10500 internally to send all the global port type data together at once. The Network Port parameter is still used to determine which Touch In  gets the data on the receiving side.",
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      "description": "off - Uses separate ports for each port number assigned. on - Uses a single global pipe for all Touch Out CHOPs using this Transfer Port Type. The global pipe uses port 10500 internally to send all the global port type data together at once. The Network Port parameter is still used to determine which Touch In  gets the data on the receiving side.",
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      "name": "Time Slice",
      "label": "Time Slice",
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      "description": "timeslice - Turning this on forces the channels to be \"Time Sliced\".  A  is the time between the last cook frame and the current cook frame.",
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      "name": "Scope",
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      "description": "scope - To determine which channels get affected, some CHOPs use a  string on the Common page.",
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      "label": "Export Root",
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      "description": "autoexportroot - This path points to the root node where all of the paths that exporting by Channel Name is : are relative to.",
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      "description": "exporttable - The  used to hold the export information when using the  Table  Methods (See above).",
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