/**
 * You can use this to change the length scale used by your game.
 * For example for inches you could use 39.4.
 */
export declare const b2_lengthUnitsPerMeter: number;
/**
 * The maximum number of vertices on a convex polygon. You cannot increase
 * this too much because b2BlockAllocator has a maximum object size.
 */
export declare const b2_maxPolygonVertices: number;
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